Latest game listings...

Latest Game Listings...View All Games
Paris Gondo - The Life-Saving Magic of Inventorying by Kalum — "The play-based GonParis Method is a simple, smart, and effective way to banish encumbrance forever. Adopt this dungeoneering strategy, and you’ll never be overloaded again."
Wandrils (gonzo micro dungeon) by Jake Eldritch, Planarian Games — Wandrils is a system-agnostic random-path inter-planar micro-dungeon (whew!). With a little work on your end it can be easily imported into any game that features inter-planar weirdness (i.e. Troika, Rifts, D&D, etc.).
Paws by DeReel — - Be an animal, meet an animal, and touch hands at a critical point in your conversation. - A simple prisoner's dilemma will tell you if there was trust in the exchange. - Once you've got the hang of it, you will grow a community and go on quests to protect it.
Hellhound on My Trail by Nick Wedig — A hack of "Agon" by John Harper and Sean Nittner. In this game, you transpose the epic tales of ancient myth onto the lives of down on their luck drifters during the Great Depression.
Balikbayan: Returning Home by Jamila Nedjadi — Earth has been abandoned for generations. Humanity left for brighter stars, richer planets and shining colonies. To fuel their dreams of a better tomorrow, the humans turned to the Elementals and their magic. This magic is an invaluable source of power and labor. Machines were created to harness and enslave the Elementals .
Vultures by John Battle — You are bounty hunters in a post-mecha world, hunting down the rogue pilots and soldiers that refuse to turn in their license and submit to the new Space Mom mega hegemony.
At the Monarch's Gate by Nyessa — You and your companions have traveled across long distances and faced many trials to come to this point, in the hope that you will be heard by the one person who can grant you what you need. Now you stand at the gate to the Monarch’s throne room, seeking entrance and an audience.
And You Shall Shatter Temples by Anna Landin — A GM-less game for 2-4+ players about rising up against an overwhelming power that is trying to crush you. All you have is what you carry with you, and those who rise up by your side. Together, you can turn the tide. Together, you can dethrone a god.
CORE by Tod Foley — CORE is a hybrid RPG SRD: it uses trad concepts & narrativist techniques to produce character-driven emergent story. The design focus on simplicity, speed, and improvisation. Everything is on the same scale. All actions use a single Yes/No/And/But mechanic. Results are narratively interpreted. And it was built to be hacked.
The Newly Arrived by J. Gurantz — As the Newly Arrived, how have you done living on the fringe of society? What has it been like being an outsider? What's changed for you? Why do you now think you need others to survive?
Clown Helsing by Jake Zhong — Clowns. We've all seen them... riding their unicycles, blowing up balloons at kid's parties, piling in garish hordes from tiny cars, waddling around in bulbous red shoes, passed out in a dumpster stinking of booze and regret. For what do these martyrs of mirth sacrifice themselves? The answer is they do it for us.
Vessel of The Garbage God by Orion Canning — You are an ancient dragon god of garbage. The humans serve you well, drawing old souls from the earth, trapping them in plastic, and delivering them unto your temples, called landfills. Your hoard.




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