Blogs Against Humanity

A loose storytelling game which uses the Cards Against Humanity deck to determine news topics in a popularity war among bloggers.

Blue

A loose roleplay about a group of people in the virtual future, burning holes in each others' minds to save themselves from the progressing Blue force of ego disintegration.

Christmas Ninjas

Christmas Ninjas was a very popular convention game, especially with the addition of the Rocking Out rules. After all you aren't just playing panda and penguin Christmas Ninjas, you are also rockstars!

Coming of Age

An uplifting game where you play people who are learning their potential and dealing with their issues in the midst of trouble. Create your own setting or use a setting sheet: Space Police Cadets, Squires of Sword and Sorcery, Scions of the Superspy. And yes, Coming of Age can be played solitaire.

Homeworld Project

A roleplaying game set in Astral Space, a place of adventure, terror, and mystery. In Homeworld Project most of you will take on the roles of the protagonists during the game. One of you, called the GM, will instead manage the reflection of the characters in the Astral Space, acting as antagonists...

Lost Colony

A two page game about civilizations and technology inspired by Sid Meier's Alpha Centauri, Elizabeth Shoemaker's It's Complicated, and Jared Sorenson and Luke Crane's Freemarket.

Pure Shoujo

A roleplaying game where each player plays one or more characters, and they build up and break down relationships, friendly, vicious, or romantic. In the process characters slowly grow as they navigate the stormy seas of their fellow characters.

Speechless

A storytelling game which uses templates and dice to assist players in writing a unique adventure story.

Title Goes Here

A game of delving into a text (which could be any novel, whether or not the players have even read it) and constructing a mystical system of truth from that text. Inspired by readings in hermeneutics, semiotics, and Christian and Jewish mysticism.