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A token mechanic

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A token mechanic

Hello,
This one is only a mechanic.

The game is played with Othello tokens.
Ask how the tone changes, select one contribution, pay the contributor one white token.
Ask how your character passes an obstacle, select one contribution, pay the contributor one black token.
Ask a leading question (weaponized content), select one contribution, pay the contributor 1 "appropriate" token, they flip it to white anyway.
Block content that doesn't fit the tone or setting you want, ask for a "scrutiny/investigation", select one contribution, pay the contributor 1 token, they flip it to white if the content is blocked, black if it is not.

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What I am trying to do

Is model in the vanilla-est possible way interactions regarding Content and Meaning.
I plan to feed genre/tone/stakes token flux into an Otherkind mechanic. That is : have a global "Otherkind pattern" (like every Otherkind hack), and alter it locally with tokens. This represents Themes and dramatic threads. Otherkind pattern altered during game : taming Ghost/Echo chaos.

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