Games Listing

19 games found.
Filter by Initial: ABCDEFGHIJKLMNOPQRSTUVWXYZ

Title/Description Game Type Free? GM? Playerssort descending Crunch

Adventure Time
by Alex Ilitchev

A fan-made creation based on the TV series, using D&D 4E mechanics. The game includes 18 playable species, 6 character classes, 50+ monsters directly from the show, and a full 17 page adventure.

NOTE from the author - Though I’m not releasing a new version just for this, people reading this original post should note that hit points should be initially calculated using your constitution SCORE, not your constitution MODIFIER.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Apes Victorious
by Daniel Proctor

Enter a world in which the great apes dominate the evolutionary ladder. Players are returning astronauts who land on what they initially think must be an alien planet.

Roleplaying Game No Yes 2+ 4 - Moderately Crunchy

A Good Day to Die
by Sean Byram

AGDTD is designed to handle games that are brutal and don’t require a whole lot of crunch to work well. Cyberpunk, horror, sword and sorcery, gothic fantasy, etc., all work great with AGDTD. This game is heavily inspired by Lasers and Feelings by John Harper and Unknown Armies by Greg Stolze and John Tynes.

PWYW at DrivethruRPG.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Adventures Dark and Deep
by Joseph Bloch

An imagining of what AD&D 1st edition might have looked like if Gary Gygax had remained to design a new edition. Starts with the 1E rules and then applies the changes Gygax had been discussing in Dragon magazine and elsewhere, including Mountebanks, Savants, etc.

Roleplaying Game No Yes 2+ 5 - Highly Crunchy

Argument
by Rainer Koreasalo

A diceless storytelling system that uses playing cards and an open-ended stat system, "Argument" is designed to support any genre, from modern-day to cybertech or fantasy worlds. It uses a descriptive scale for all attributes, skills, and tasks, encouraging verbal description of ideas and actions, thus feeding into emerging storylines.

Note: This is the second release draft of the first public playtest version of the Argument system.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

A Sundered World
by David Guyll, Melissa Fisher

A roleplaying game of humans and magical creatures living in a world (based loosely on Dungeon World) which has been torn apart by dimensional forces unleashed in the wars between the gods and the primordials, an etherial space in which multiple realities and mysterious beings drift in a fractured landscape.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Awesome VHS Adventures
by Shae Davidson

Awesome VHS Adventures celebrates the strange movies that lurked on video store shelves or that your friends recorded off of basic cable in the 1980s. You can use it to create any sort of low-budget off-kilter adventure movie you want.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

A Year of Mini-RPGs, Season One
by Côme Martin

This volume collects 13 and a half RPGs, all designed to be read and played quickly while offering unconventional game experiences. Pay what you want at DrivethruRPG.com. Games in this collection include...

- The Anti-Paradox Brigade: All the best Agents are already on the field when the alarm goes off at the Time Agency. That’s why, for once, it’s you they call... Here’s your chance to shine again, or confirm your ineptitude!

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Argyle & Crew - Adventure in the Land of Skcos
by Benjamin Gerber

It's a collaborative storytelling adventure for kids. It's a great pick up game for adults. It's the sock puppet RPG!

The land of Skcos is inhabited by all manner of things, but primarily its inhabitants belong to a race of ever changing, always interesting creatures called Soppets. Soppets are a magical breed of intelligent, funny, thrill seeking socks.

Yes, you read that correctly, Socks.

Roleplaying Game, Collaborative Story No Yes 2+ 2 - Focus/Imagination

Atlantis
by Logos7

A roleplaying game where you play the last inhabitants of the Isle of Atlantis during its last days. Atlantis is burning and at midnight will sink into the sea, forever. Attempt to flee Atlantis while facing your Hopes, deeds, fears, and dooms before midnight, when Atlantis sinks under the waves forever.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Pages