Crisis is a story game of escalating stakes racing against disaster to tell a story. Players define the margins and color in the major points at the beginning of the session, and explore those plots, people, and places in detail during the scenes themselves. Each scene features a player character designated the Protagonist whose story is told for that scene. Another player is their Foil, putting obstacles in their way to test them and show all of us what they are capable of. |
Roleplaying Game, Collaborative Story |
Yes |
No |
4-6 |
2 - Focus/Imagination |
An uplifting game where you play people who are learning their potential and dealing with their issues in the midst of trouble. Create your own setting or use a setting sheet: Space Police Cadets, Squires of Sword and Sorcery, Scions of the Superspy. And yes, Coming of Age can be played solitaire.
|
Roleplaying Game |
Yes |
No |
1-6 |
2 - Focus/Imagination |
A short freestyle game in which two participants play human commuters on a bus or train, while two others play their dreams.
|
Roleplaying Game |
Yes |
No |
4 |
1 - Super Easy |
Sometimes... ...a cat can lead you on an adventure unlike any other. One where dreams can lead to unexpected twists and unbelievable experiences. This is a Solitaire tabletop role-playing game.
This game was inspired by the works of Hayao Miyazaki, Toshi Suzuki, Isao Takahata, and Yasuyoshi Tokuma.
|
Roleplaying Game |
No |
No |
1 |
2 - Focus/Imagination |
A GMless game about a family going camping, facing unpleasant experiences while in the great outdoors, and then looking back on those difficulties fondly. Beta V2. PWYW.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
2-5 |
2 - Focus/Imagination |
Members of the superhero/sentai group, Chroma Team, battle it out with giant kaiju monsters created by the evil Terrorlights.
|
Collaborative Story |
Yes |
No |
2-9 |
3 - Mildly Crunchy |
Conquer the Horizon is a game in which players take on the roles of an expeditionary mission from the Old World, exploring the unknown wilds of the New World. The players collaboratively create the New World while simultaneously competing to fulfill their own agendas.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
2+ |
2 - Focus/Imagination |
You play the survivors of an apocalypse that has turned all the adults on the planet into evil, bloodthirsty savages known as The Fallen. As a group, the players will explore and develop the world and story together in a completely collaborative system. Players will need to keep an eye on the ever shifting hierarchy of their tribe, build and grow their haven and do the jobs that need doing to ensure the tribe’s survival. |
Collaborative Story |
No |
No |
2+ |
2 - Focus/Imagination |
Christmas Ninjas was a very popular convention game, especially with the addition of the Rocking Out rules. After all you aren't just playing panda and penguin Christmas Ninjas, you are also rockstars!
|
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game set in an Iron Age fantasy world beset by wizardly despots, in which the players portray the Knights of the Circle. Features a brutal, jarring, fine-grained and vicious combat system. Free in PDF form.
|
Roleplaying Game |
No |
Yes |
5 |
5 - Highly Crunchy |