Games Listing

21 games found.
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Title/Description Game Type Free? GM? Players Crunchsort descending

Lovecraftesque
by Josh Fox, Becky Annison

Lovecraftesque is a GMless storytelling game of creeping cosmic horror. Work with your friends to create a slow-building mystery culminating in a scene of eldritch terror.

Roleplaying Game, Collaborative Story Yes No 2-5 1 - Super Easy

Lost Colony
by Mendel Schmiedekamp

A two page game about civilizations and technology inspired by Sid Meier's Alpha Centauri, Elizabeth Shoemaker's It's Complicated, and Jared Sorenson and Luke Crane's Freemarket.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

Life on Mars
by Ross Cowman

Life on Mars is a tabletop story game where we explore what life might be like aboard the first manned mission to Mars.

Collaborative Story No No 2+ 2 - Focus/Imagination

Lucid
by Chad Wattler

A rules-lite RPG based on "Inception". Players portray highly illegal con men who steal information from unsuspecting people while they sleep. The Mechanic uses the diceless tension building of a Jenga tower. This tower represents the stability of The Dream. The Dream takes place in The Architects mind (one of the PCs), and he controls all of it. He can alter the weather, the physics, the landscape and the buildings.

Roleplaying Game, Collaborative Story Yes Yes 2-6 2 - Focus/Imagination

Lonely Timbers
by Jason Pitre

A game about historical lumberjacks in the 19th century. It’s a game about men who leave their homes for months at a time to support their families with the only job they could get. They would cut timber in the chill of fall, the frozen winters, and treacherous spring. It’s a game about the people who did this dangerous work, the price they paid, and the bonds built in those remote cabins.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

Lasers & Feelings
by John Harper

A one-page collaborative story-first roleplaying game about the crew of the interstellar scout ship Raptor. Their mission is to explore uncharted regions of space, deal with aliens both friendly and deadly, and defend the Consortium worlds against space dangers. Captain Darcy has been overcome by the strange psychic entity known as Something Else, leaving the crewmembers to fend for themselves while he recovers in a medical pod. What happens next? Play to find out!

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

Left Coast
by Steve Hickey

You play semi-famous science fiction authors living in late 196Os California. The game's inspired by the lives of people like Philip K. Dick and L. Ron Hubbard. Left Coast is a game for 2-4 players that involves some co-GMing. It's designed to promote a relaxed exploration of character and setting, with the occasional pretentious flash of meta-narratives, post-modernism, and nuttiness.

Roleplaying Game, Collaborative Story Yes Yes 2-4 2 - Focus/Imagination

Legacy of the Slayer
by Treat Games

Create your own world based off of popular series where (relatively) normal people fight off supernatural threats in a modern setting, usually in secret. Draft characters with cards that define their talents, flaws, relationships and liabilities. Modify the cards as your characters grow and change organically.

Collaborative Story No No 3-5 2 - Focus/Imagination

Lords of Titania
by Hamish Cameron

A GM-less game for 3-5 players.

The game is set on Titania, a huge colony ship drifting through deep space towards… somewhere. A central biosphere generates food, oxygen and recycles water for hundreds of habitation pods floating at the end of trailing umbilical connections. Each habitation pod is ruled by a family, lords of their domain. Lords of Titania is the story of the downfall of one such family.

Collaborative Story Yes No 2+ 3 - Mildly Crunchy

Lords of Mars
by Ray Otus

Adventure on a dying world in the spirit of Edgar Rice Burroughs’ "A Princess of Mars." Explore the dead sea bottoms where ravaging tribes of green Martians lay claim to the cities of your ancestors. Delve into ancient tunnels in search of secret treasures or nefarious spies. Fly through the Martian skies on an airship, dodging sand storms and splider swarms! Lords of Mars features a rules light system that is easy to learn and quick in play. Requires only two six-sided dice per player.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

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