Games Listing

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Title Description Game Type GM? Players Crunch
Schizonauts

A roleplaying game in which each player has two characters: a secret agent who takes orders from a paranoid computer, and an international criminal into whose body the agent's mind is projected. Pre-release version. [more info]

Roleplaying Game Yes 3-6 Highly Crunchy
Schyzonaut

PALACE has invented a drug to help investigation. It is called Mnemonis. Each synthesis of Mnemonis carries some portion of a candidate’s memories, and is able to imprint the experience of those memories in compressed time upon a subject. PALACE has matched the candidate criminals with Treasury and Justice Agents who match the candidates’ physical attributes and whose profiles (and subsequent crystal engram imprints) have indicated the proper level of resonance with the target mnemonic identity. Thus each agent is matched with one candidate, charged with experiencing and reliving his or her life in short, concentrated bursts, to discover the seeds of thought and experience that may have lead to the theft of the keys. You are one of those agents. [more info]

Roleplaying Game, Collaborative Story No 2+ Mildly Crunchy
Sea Dracula

A silly roleplaying game of animal lawyers in a magical town arguing the greatest cases of their careers. And dancing. [more info]

Roleplaying Game No 3-6 Focus/Imagination
Secrets & Shadows

An Apocalypse World/Lady Blackbird inspired game of emergent storytelling in the "paranormal romance" genre, suitable for impromptu play or even solotaire play. [more info]

Roleplaying Game, Collaborative Story, Powered by the Apocalypse Yes 1+ Focus/Imagination
Shock

A storytelling game of Social Science Fiction in which the players create a future scenario and then introduce a "shock" to that world (such as a major discovery or invention). [more info]

Collaborative Story Yes 3-5 Focus/Imagination
Simple World

A streamlined, generic take on the PbtA system. The idea here is that a group of people could sit down with a weird idea and be playing in half an hour, tops. Character creation is preceded by game customization, which means each Simple World game is grounded in different ideas and principles. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Mildly Crunchy
Skew

A storygame of surrealism intruding upon reality, in which the players create a series of more and more unusual events in the life of a "normal" protagonist. [more info]

Collaborative Story No 3+ Focus/Imagination
Sky Ace

A Superhero miniatures war game that uses cards to form the game board and resolve tasks. [more info]

Roleplaying Game No 2+ Mildly Crunchy
So Now You're a Time Traveler

A rules-light two page hack made to run a stripped-down time travel game. In the world of the Continuum, time travel is easy. With just a second's thought, you can disappear from one time or place and appear somewhere else. As a beginning time traveller, you can teleport one mile at a time, just by thinking. Based on Continuum by Aetherco and Cthulhu Dark by Graham Walmsley. [more info]

Roleplaying Game Yes 2+ Mildly Crunchy
Sojourner

An experimental two-person game based loosely on the PS3 game "Journey". [more info]

Collaborative Story No 2+ Super Easy
Spark

A roleplaying game that models the works of great thematic literature, in which powerful factions and individuals interact to control the future of their cooperatively-created setting. [more info]

Roleplaying Game Yes 3-6 Moderately Crunchy
Speechless

A storytelling game which uses templates and dice to assist players in writing a unique adventure story. [more info]

Collaborative Story No 2+ Focus/Imagination
Spirit of 77

A roleplaying game about action and adventure in an alternate 1970's where rock gods from outer space came to Earth to share with us the powers of Glam, Richard Nixon made a deal with aliens to stay in the White House, the streets are run by multinational crime syndicates, and brave souls step forward to fight the oppressive minions of The Man. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Mildly Crunchy
Star Wars World

Roleplaying in the Star Wars universe, with the Apocalypse World philosophy of "playing to find out what happens". This extensive set includes playbooks for Ace, Adept, Bounty Hunter, Consulor, Gearhead, Guardian, Medic, Noble, Officer, Operative, Scoundrel, Sentinel and Trooper. There's also a PG-13 rated version here. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Mildly Crunchy
Star World

Roleplaying in the Star Trek universe - boldly going where no one has gone before. This PbtA hack includes PC playbooks, Ship playbooks and a special set of Ship Moves for interstellar combat and maneuvers. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Mildly Crunchy
Star Worlds

Powered-by-the-Apocalypse Roleplaying in the Star Wars universe, on the streets of the Mos Eisley spaceport. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Mildly Crunchy
Stars Without Number

A roleplaying of the distant future, where a galaxy-spanning human race has met with near-total annihilation and is only slowly beginning to build itself up again. You play an interstellar adventurer with heroic skills, in a universe where alien races and psionic powers exist alongside stardrives and a varied range of technology. Free in PDF format. [more info]

Roleplaying Game Yes 2-5 Moderately Crunchy
Steampunk Crescendo

Will you succumb to temptation? In a dystopian era of vampires, magic, and steampunk super-science, you face overwhelming oppression. Will you oppose your Antagonist? Will you fight for your Goal, and in so doing, bring meaningful change to your world? Or will you be tempted by the distractions of this world. A roleplaying game for 3-6 players. 3+ hours, one or multiple sessions. Intuitive, streamlined ruleset. Overcome Antagonists using an action-based resolution system. Compelling, dystopian, steampunk setting with room for personalization and change. [more info]

Roleplaying Game No 3-6 Mildly Crunchy
Subnormality

A storygame in which players portray the unfulfilled dreams of a person they try to affect in a positive way. [more info]

Collaborative Story Yes 2+ Super Easy
Sufficiently Advanced

A roleplaying game set in the distant future. Each player is an agent of the Patent Office, an intergovernmental organization that polices and enforces intellectual property law across the universe. It is an open secret that the Patent Office is run by the Transcendental AIs, whose very beings are spread across time itself. The Transcendentals desire the survival of humanity - as much of it as possible - into the distant future, in order to ease their loneliness. Towards this end, they have hired you, so that you might save humanity. [more info]

Roleplaying Game Yes 2+ Mildly Crunchy

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