Games Listing

28 games found.
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Title/Descriptionsort descending Game Type Free? GM? Players Crunch

Schizonauts
by Fred Hicks

A roleplaying game in which each player has two characters: a secret agent who takes orders from a paranoid computer, and an international criminal into whose body the agent's mind is projected. Pre-release version.

Roleplaying Game Yes Yes 3-6 5 - Highly Crunchy

Sufficiently Advanced
by Colin Fredericks

A roleplaying game set in the distant future. Each player is an agent of the Patent Office, an intergovernmental organization that polices and enforces intellectual property law across the universe. It is an open secret that the Patent Office is run by the Transcendental AIs, whose very beings are spread across time itself. The Transcendentals desire the survival of humanity - as much of it as possible - into the distant future, in order to ease their loneliness.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Spark
by Jason Pitre

A roleplaying game that models the works of great thematic literature, in which powerful factions and individuals interact to control the future of their cooperatively-created setting.

Roleplaying Game No Yes 3-6 3 - Mildly Crunchy

Stars Without Number
by Kevin Crawford

A roleplaying of the distant future, where a galaxy-spanning human race has met with near-total annihilation and is only slowly beginning to build itself up again. You play an interstellar adventurer with heroic skills, in a universe where alien races and psionic powers exist alongside stardrives and a varied range of technology.

Free in PDF format.

Roleplaying Game Yes Yes 2-5 4 - Moderately Crunchy

Star Wreck
by Mike Pohjola

A roleplaying parody of Star Trek, in the spirit of the Star Wreck movies. The characters screw everything up fabulously and grow even more incompetent in the process.

30 pages long, these rules are released under the Creative Commons (Attribution–Non-Commercial–ShareAlike) license.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

So Now You're a Time Traveler
by Nick Wedig

A rules-light two page hack made to run a stripped-down time travel game. In the world of the Continuum, time travel is easy. With just a second's thought, you can disappear from one time or place and appear somewhere else. As a beginning time traveller, you can teleport one mile at a time, just by thinking. Based on Continuum by Aetherco and Cthulhu Dark by Graham Walmsley.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Sea Dracula
by Nick Smith, Jake Richmond

A silly roleplaying game of animal lawyers in a magical town arguing the greatest cases of their careers. And dancing.

Roleplaying Game Yes No 3-6 2 - Focus/Imagination

Subnormality
by Paul Lantow

A storygame in which players portray the unfulfilled dreams of a person they try to affect in a positive way.

Collaborative Story Yes Yes 2+ 1 - Super Easy

Skew
by Ben Lehman

A storygame of surrealism intruding upon reality, in which the players create a series of more and more unusual events in the life of a "normal" protagonist.

Collaborative Story No No 3+ 2 - Focus/Imagination

Shock
by Joshua A.C.Newman

A storytelling game of Social Science Fiction in which the players create a future scenario and then introduce a "shock" to that world (such as a major discovery or invention).

Collaborative Story No Yes 3-5 2 - Focus/Imagination

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