Games Listing

38 games found.
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Title/Descriptionsort descending Game Type Free? GM? Players Crunch

The Mustang
by John Harper

A storytelling game for exactly four people, depicting the eerie hunt for the legendary Devil's Mustang.

Collaborative Story Yes No 4 1 - Super Easy

To The Stars, Stellar Cadets!
by Jonathan Hicks

A tabletop roleplaying game based on the pulp science fiction adventure serials from the 1930s through to the 1950s. Always dreamed of blasting through space on the back of a nuclear bullet trading laser fire with wicked alien menaces? How about exploring mysterious worlds and trading with exotic races? Perhaps you’d like to hunt down nefarious pirates in haunted asteroid belts? Now’s your chance! Join the STELLAR CADETS and travel the stars for the Stellar Navy!

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

The Quest-Giving Game
by Neal Stidham

A tale-telling game in which you and your friends sit around telling stories about your alter-egos, linking your tales to each others and engaging in good-natured boastfulness. Currently in Alpha.

Collaborative Story Yes No 3+ 1 - Super Easy

The Great Tournament
by Colin Fredericks

A tiny, folded storytelling game. You portray a martial artist come to compete in the greatest tournament ever held. But what are your real goals? Not everyone is simply here to win! Pull up a seat at the breakfast table and find out what your fellow martial artists are really competing for. Honor? Respect? Revenge? You'll find out soon enough, grasshopper.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

The Silver Dragon's Tear
by Paul Taliesin

A two-page simplification of character rules for a stripped-down fantasy adventure game based on the Apocalypse World engine, intended to get kids into the hobby. NOTE: This is a work in progress.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 2 - Focus/Imagination

Thrown Together
by James Mullen

A two-player story-game of screwball comedy romances, with optional rules for a third player

Collaborative Story Yes No 2-3 2 - Focus/Imagination

The Evil
by Adam Decamp

A very simple (rules-lite) horror RPG created for a Halloween-themed RPG bash in 2017. It evokes a monolithic force of darkness which ebbs, swells, and opposes the player characters.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

The System
by Richard J. LeBlanc Jr

An old-school Role Playing System for Any Setting or Time Period

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

The Newly Arrived
by J. Gurantz

As the Newly Arrived, how have you done living on the fringe of society? What has it been like being an outsider? What's changed for you? Why do you now think you need others to survive?
And for those who are insiders, well within the established group, do really you need to include and let the Newly Arrived in to grow? What's changed for you? What makes you reconsider the lessons of the past?
Look inside yourselves and ask what makes you want to be part of a bigger network.

Roleplaying Game, Collaborative Story No No 3+ 2 - Focus/Imagination

Totem
by Paul Elliott

Enter the era of ice-age hunters! Select a Tribal Totem, Master Tribal Magic, Wander the Two Worlds, and Quest For Artifacts of Power For Your Tribe.

In true primitive fashion, Task Resolution is determined by using STONES: Orange stones are called Sunstones; grey stones are Earthstones. You can use glass beads, ornamental pebbles, whatever you can find. You'll need maybe ten of one colour and ten of another, put them in a bag and you're ready to go.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

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