While looting in the ghost world, your crew was sold out. You walk right into an ambush, with hungry wraiths on your heels. What do you do? GHOST/ECHO is a quick-play adventure for 2-6 players, presented as an 'oracle game'. It provides only a starting point and a resolution mechanic. You and your friends fill in the rest of the details as you play.
Roll dice when
. you act under pressure
. you infiltrate or steal
. you suffer harm
. you commit to violence
. you manipulate or hold steadfast
. you channel the ghost field
. you listen for echoes
When you roll dice, Roll one die for each danger and goal and then assign a die result to each to find out what happens.