Homeworld Project

A roleplaying game set in Astral Space, a place of adventure, terror, and mystery. In Homeworld Project most of you will take on the roles of the protagonists during the game. One of you, called the GM, will instead manage the reflection of the characters in the Astral Space, acting as antagonists and foils. But everyone playing the game will have the opportunity to take on other roles, called manifests, incarnations of the forces of Astral Space, whether from the characters or their reflections. Lastly, the characters can have or share one or more ships. Ships act much like characters, with their own personality and place within the action.

Author: 
Mendel Schmiedekamp
Game Type: 
Roleplaying Game
Crunch: 
3 - Mildly Crunchy
Players: 
3+
GM?: 
Yes
Free?: 
Yes

Add new comment

Plain text

  • No HTML tags allowed.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Lines and paragraphs break automatically.

SUPPORT FICTIONEERS.NET
on PATREON




FICTIONEERS.NET is brought to you by As If Productions.

If it's valuable, please help!!


Join my Patreon to help support the growth of this site while keeping it advertiser-free,
or click here to drop a tip in the jar.