Sufficiently Advanced

A roleplaying game set in the distant future. Each player is an agent of the Patent Office, an intergovernmental organization that polices and enforces intellectual property law across the universe. It is an open secret that the Patent Office is run by the Transcendental AIs, whose very beings are spread across time itself. The Transcendentals desire the survival of humanity - as much of it as possible - into the distant future, in order to ease their loneliness. Towards this end, they have hired you, so that you might save humanity.

Excerpt: 

The turnover of staff in the Patent Office is pretty high. Most people are either fired or quit within a few years. There are several reasons for this, the most common being that the Transcendentals often put highly moral people into highly immoral situations, where they are likely to attempt to change things. This can quickly lead to people disregarding mission objectives for the greater good, which isn't a bad thing but does sometimes lead to firings. Those people who don't go against mission objectives often burn out. Others simply find that the job isn't to their liking. It's important to remember that every single Inspector is there because they were hand-selected by the Transcendentals. The Ts know, at least in brief outline, what you're going to do to help them, and when you should be let go. And to a certain extent, they will sometimes "use" people, but they prefer to have a better relationship than that with their employees.

Author: 
Colin Fredericks
Crunch: 
3 - Mildly Crunchy
Players: 
2+
GM?: 
Yes
Free?: 
Yes

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