Universalis

A storygame in which every player is the Game Master, you need absolutely no setup or prep time, and it doesn't matter if all the players show up on time, or at all

Excerpt: 

Where players create and populate the world as they desire, while they play... Where everything that happens, happens because a player wanted it to happen -- suspense comes from the actions of other players, not from a random roll -- and plot evolves as you play, with no random tables, railroading, or scenario books.

Author: 
Ralph Mazza
Game Type: 
Collaborative Story
Crunch: 
3 - Mildly Crunchy
Players: 
3+
GM?: 
No
Free?: 
Yes

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