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Title Descriptionsort descending Game Type GM? Players Crunch
Christmas Ninjas

Christmas Ninjas was a very popular convention game, especially with the addition of the Rocking Out rules. After all you aren't just playing panda and penguin Christmas Ninjas, you are also rockstars! [more info]

Roleplaying Game Yes 2+ Mildly Crunchy
Anima Prime

"Steambots and Megaswords". A fast-paced, spontaneous roleplaying game inspired by the Final Fantasy series of video games as well as "Avatar: The Last Airbender" and other animated shows and movies. The game combines narrative freedom in character scenes and combat maneuvers with elemental powers, Soulbound Weapons, and the summoning of Eidolons to allow you to create your own stories and action scenes. Winner of the 2011 Indie RPG Award for Best Free Game. [more info]

Roleplaying Game Yes 2+ Mildly Crunchy
6d6

6d6 is a generic system designed to be adapted quickly into any setting. The core of the game are a character's advantages and their potential. Advantages are life traits like Brawn, skills like Diplomacy or equipment like Binoculars. To take any action, a character spends potential to use their advantages. And that's it. Those three sentences form the fundamentals of the game. You can find a quick start of how to play 6d6 here: http://6d6rpg.com/store/6d6rpg.shtml [more info]

Roleplaying Game Yes 2+ Mildly Crunchy
Twenty-Four Game Poems

A "game poem", or "role-playing poem" is a little game that you can pick up and play in fifteen minutes or so. There's no preparation time, nothing to get between you and immediate fun. Game poems usually address some specific mood or emotion, or focus on one particular theme. First and foremost, a game poem is just there to be taken in and experienced with a friend or group of friends for a few moments, and hopefully, something small and wonderful will happen in the process. $12 at lulu.com. [more info]

Collaborative Story No 2+ Focus/Imagination
Bugs of Venus

A "Lady Blackbird" hack featuring survivors under the alien bugs who have taken over the planet Earth. You need a copy of these rules, pencils for all players and some scratch paper, and a handful of 6 sided dice. This is a "dice pool" game which means players may be rolling upwards of 10 dice on a single roll. You may also want several larger dice to represent the Bugs. [more info]

Roleplaying Game Yes 2+ Mildly Crunchy
Mist-Robed Gate

A cinematic storytelling game in which players determine the natures and conflicts of characters and factions within a world of their own devising, via scene framing and of course, the knife ritual. [more info]

Roleplaying Game, Collaborative Story No 4-12 Focus/Imagination
Maccabees and Menorahs

A collaborative game where 2-5 players retell the story of Hanukkah. One person will be the Nagid (leader) who guides the group through the story. The other players will take on the roles of the Maccabees. When an outcome is uncertain, players spin the dreidel to find out what happens. This game is designed to be played over eight short (15 minute) sessions, perhaps after lighting the menorah each night. You could also play it in one sitting. [more info]

Roleplaying Game, Collaborative Story Yes 2+ Focus/Imagination
Fiction Freeform System

A collaborative improvisational freeform storygame framework for a flexible amount of players, possible to play within whatever amount of time they have available. A group of players get together and sketch the game they want to play, then do it. [more info]

Collaborative Story No 2+ Super Easy
Primetime Adventures

A collaborative narrative game in which players take on the roles of producer, director, writer and actor, creating an original television ensemble series, drama or comedy: "The greatest TV show that never was". [more info]

Collaborative Story Yes 2+ Mildly Crunchy
The Quiet Year

A community map-making game in which the group builds a community over the course of a fictional year. The game is played in turns representing one week of time, with standard playing cards triggering events, troubles, setbacks or discoveries. Players work together to build a map, gather resources, and to resolve whatever problems may arise. [more info]

Collaborative Story No 2-4 Focus/Imagination
Always/Never/Now

A complete, stand-alone RPG adventure with pre-generated characters set in a high-action cyberpunk future. [more info]

Roleplaying Game Yes 2+ Mildly Crunchy
Blood Boys

A darkly serious roleplaying game about gay vampires. [more info]

Roleplaying Game No 2+ Focus/Imagination
Watch the World Die

A dice-driven collaborative game which produces a chronological "Timeline of the Apocalypse". May be played as a standalone game, or used as preparation for a post-apocalyptic RPG campaign. [more info]

Collaborative Story No any Super Easy
The Extraordinary Adventures of Baron Munchausen

A diceless, competitive storytelling game in which players portray illustrious medieval characters recounting their travels and heroic adventures. [more info]

Roleplaying Game, Collaborative Story No 4+ Mildly Crunchy
No Rest for the Wicked

A fan-created roleplaying game set in the BORDERLANDS universe, where massive corporations control space exploration and extraction, and battle over the resources of the Border Planets on the fringes of civilized space: untamed frontiers rich with strange minerals and populated by rubes and monsters. Best-known of the Border Planets is Pandora, the world of convicts and cannibals. It became a hotbed of action as the corporations wrestled for control of its resources and the alien power of the Vaults. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Mildly Crunchy
Adventure Time

A fan-made creation based on the TV series, using D&D 4E mechanics. The game includes 18 playable species, 6 character classes, 50+ monsters directly from the show, and a full 17 page adventure. NOTE from the author - Though I’m not releasing a new version just for this, people reading this original post should note that hit points should be initially calculated using your constitution SCORE, not your constitution MODIFIER. [more info]

Roleplaying Game Yes 2+ Moderately Crunchy
The Red Gods of Babylon

A fantasy roleplaying game set in the 17th century BC. Players take on the roles of extraordinary people living in uncertain times. You will need a Gamemaster, at least one Player, and at least two 8-sided dice. [more info]

Roleplaying Game Yes 2+ Moderately Crunchy
Durance

A fast-paced, low-prep, highly collaborative game designed for 3-5 players and one or more sessions of play. You will collaboratively create your own prison planet, and then competitively struggle to survive and thrive on it. [more info]

Roleplaying Game, Collaborative Story No 3-5 Mildly Crunchy
Lady Blackbird

A Firefly-meets-Steampunk roleplaying game of intergalactic intrigue and suspense, in which a crew of wrongly-accused heroes must battle their way out of a tough situation to freedom. [more info]

Roleplaying Game Yes 2-6 Mildly Crunchy
Everyone is John

A freeform storygame in which players portray the voices in the head of an insane man named John. [more info]

Collaborative Story Yes 3+ Super Easy

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