Games Listing

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Title Description Game Type GM?sort descending Players Crunch
The Posthuman Doorways

A transhuman future, explore the lives of characters offered enlightenment and evolution. Are you willing to sacrifice your humanity? [more info]

Roleplaying Game, Collaborative Story No 3-5 Focus/Imagination
The Extraordinary Adventures of Baron Munchausen

A diceless, competitive storytelling game in which players portray illustrious medieval characters recounting their travels and heroic adventures. [more info]

Collaborative Story, Roleplaying Game No 4+ Super Easy
Kim and Marshall

A roleplaying game about exploring unbalanced power in an intense, larger-than-life relationship. The relationship is between Marshall, a famous white rapper, and Kim, his wife. What happens when the whole world hears one side of the story? What happens when one partner's voice is louder and more popular than the other's? What's really going on here? In Kim and Marshall, you play to find out. [more info]

Roleplaying Game No 3-4 Focus/Imagination
Don't Read the Comments

A game in which you are trapped inside comments from online newspaper discussion threads. You and the others will take turns as game masters, reading out one selected comment on your turn and using it to set the scene and improvise freely around it. The game is not tightly structured, has no dice, and has a lot of room for interpretation. It's meant to be played in maybe half an hour or an hour by a group of friends who like joking around and poking fun at stupidity. [more info]

Collaborative Story No 2+ Super Easy
Fiction Freeform System

A collaborative improvisational freeform storygame framework for a flexible amount of players, possible to play within whatever amount of time they have available. A group of players get together and sketch the game they want to play, then do it. [more info]

Collaborative Story No 2+ Super Easy
Microscope

A time-jumping storygame in which players collaboratively create the history of an entire world. [more info]

Collaborative Story No 2-5 Mildly Crunchy
Mist-Robed Gate

A cinematic storytelling game in which players determine the natures and conflicts of characters and factions within a world of their own devising, via scene framing and of course, the knife ritual. [more info]

Roleplaying Game, Collaborative Story No 4-12 Focus/Imagination
The Mustang

A storytelling game for exactly four people, depicting the eerie hunt for the legendary Devil's Mustang. [more info]

Collaborative Story No 4 Super Easy
Life on Mars

Life on Mars is a tabletop story game where we explore what life might be like aboard the first manned mission to Mars. [more info]

Collaborative Story No 2+ Focus/Imagination
Remember Tomorrow

Remember Tomorrow is a role-playing game set in the near future. Look at the world today, now flash it forward twenty minutes into the future. Sky Cars: Check. Memory Couriers: Check. Everything Else: Slightly Changed, huh, how about that? It's a quick and dirty near-future "cyberpunk" game that features: easy character generation; an ensemble cast of PCs and Factions; goal-oriented stories built in play; GMless, scene-based resolution. [more info]

Roleplaying Game No 2-5 Mildly Crunchy
The Quiet Year

A community map-making game in which the group builds a community over the course of a fictional year. The game is played in turns representing one week of time, with standard playing cards triggering events, troubles, setbacks or discoveries. Players work together to build a map, gather resources, and to resolve whatever problems may arise. [more info]

Collaborative Story No 2-4 Focus/Imagination
Midsummer Wood

A roleplaying game of a mortal person encountering the realm of Faerie. [more info]

Roleplaying Game No 4+ Focus/Imagination
Sea Dracula

A silly roleplaying game of animal lawyers in a magical town arguing the greatest cases of their careers. And dancing. [more info]

Roleplaying Game No 3-6 Focus/Imagination
A Penny For My Thoughts

A storygame in which the players portray amnesia victims helping each other to piece together their pasts. [more info]

Collaborative Story No 3-5 Focus/Imagination
Dream Askew

A game that queers the post-apocalyptic genre, exploring how the apocalyptic process could impact our sexuality, genders, livelihoods, experiences of marginalization, and experiences of liberation. [more info]

Roleplaying Game, Collaborative Story, Powered by the Apocalypse No 3-5 Mildly Crunchy
Enter the Avenger

In a world of swords & sorcery, a wronged individual visits a number of suspect murderers, one by one, to avenge the death of a loved one. Decisions are made based on players' instincts and bluffing skills, but characters in the game can never know the truth: only players can, and not before the game is over. A short game (half an hour to an hour and a half) originally published in Worlds Without Master #1. [more info]

Collaborative Story No 3+ Focus/Imagination
Coming of Age

An uplifting game where you play people who are learning their potential and dealing with their issues in the midst of trouble. Create your own setting or use a setting sheet: Space Police Cadets, Squires of Sword and Sorcery, Scions of the Superspy. And yes, Coming of Age can be played solitaire. [more info]

Roleplaying Game No 1-6 Focus/Imagination
Dreamwake

A roleplaying game of interdimensional agents traveling between realms to solve missions in a world where reality is coming apart. What You Need to Play: one copy of the Character Sheet for each Player, a full Opposition Deck (or a normal deck of poker cards), a Framing card, a Lead card and an Opposition Clock card. Also you must get: a bunch of six sided dice: six white (6d6), six black (6d6), six blue (6d6), pencils & erasers & white sheets to take notes ... and possibly some postits. [more info]

Roleplaying Game, Collaborative Story No 2-5 Moderately Crunchy
My Daughter, the Queen of France

A roleplaying game framed in scenes, in which one player portrays William Shakespeare and the others portray his friends. [more info]

Roleplaying Game, Collaborative Story No 3-5 Focus/Imagination
Skew

A storygame of surrealism intruding upon reality, in which the players create a series of more and more unusual events in the life of a "normal" protagonist. [more info]

Collaborative Story No 3+ Focus/Imagination

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