Games Listing

423 games found.
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Title/Description Game Type Free? GM? Playerssort descending Crunch

Coming of Age
by Mendel Schmiedekamp

An uplifting game where you play people who are learning their potential and dealing with their issues in the midst of trouble. Create your own setting or use a setting sheet: Space Police Cadets, Squires of Sword and Sorcery, Scions of the Superspy. And yes, Coming of Age can be played solitaire.

Roleplaying Game Yes No 1-6 2 - Focus/Imagination

Viking World
by Alex Obernigg

A roleplaying game of Vikings, both mystical and historically researched, including rules for Family, Destiny, and Mystic Properties for Weapons and Armor. Character Classes include Craftyhead, Explorer, Godskin, Raidleader, Rune-Carver and Warrior.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

The Shadow of Yesterday
by Clinton R. Nixon

A pulpy romantic sword-and-sorcery game of the end of one world and the beginning of the next. The rules of this game are meant to enable a type of fantasy where things don't necessarily make common sense, but are always full of style: a bit creepy, a bit comedic, a bit dark and violent, and definitely romantic. There's quite a few rules in here that have to do with love and sex. The game's setting is intentionally a sketch.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

The Silver Dragon's Tear
by Paul Taliesin

A two-page simplification of character rules for a stripped-down fantasy adventure game based on the Apocalypse World engine, intended to get kids into the hobby. NOTE: This is a work in progress.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 2 - Focus/Imagination

The Veil
by Fraser Simons, Kyle Simons, Alessandro Rossi

The Veil is a collaborative storytelling game Powered by the Apocalypse, designed to tell cyberpunk stories of your own making. Use world building tools to come up with unique settings that look and feel like the cyberpunk you and your friends have always wanted. Put questions that drive your characters at the heart of heists, mysteries, and conspiracies. Break a near future world and then try to put it back together. Play to find out what happens.

Roleplaying Game, Collaborative Story, Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

Title Goes Here
by Mendel Schmiedekamp

A game of delving into a text (which could be any novel, whether or not the players have even read it) and constructing a mystical system of truth from that text. Inspired by readings in hermeneutics, semiotics, and Christian and Jewish mysticism.

Roleplaying Game Yes No 2+ 2 - Focus/Imagination

Torus One
by Aldo Ojeda Campos

A simple roleplaying game about the multi-xeno-racial support staff on a crowded interstellar space station, and the constant troubles of running the place.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Uncharted Worlds
by Sean Gomes

A roleplaying game of exploration and inter-faction conflict. The players are the owners of an interstellar vessel exploring new and dangerous worlds, trying to pay off their debts while earning favor with the factions they encounter.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Urban Shadows
by Andrew Medeiros, Mark Diaz Truman

A roleplaying game of fantastical dark adventure and corruption on the gritty streets of the modern world, where you may know a few magic spells, but skills like fast-talking and parkour can save your ass.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Agon
by John Harper

Agon is an action-packed roleplaying game about ancient Greek heroes who face brutal tests from the gods. With bravery, cunning, honor, and strength, one hero will prove to be the greatest and secure immortality in legend.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

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