A few natives and guests – and a dead fishing enthusiast – are the only people on this tiny Pacific resort island, which is slowly but surely sinking into the ocean.
The game is divided into five to seven days. Each day's gaming consists of the characters sitting on the hotel patio in the evening, talking. What happens outside of these evenings is not played out, but the players can make up things which has happened and mention them in their character's conversation. |
Collaborative Story |
No |
No |
2+ |
2 - Focus/Imagination |
Once upon a time (as they say), there was a kind and wise and beautiful witch who lived in the forest with her familiars and her life was peaceful and happy until a FUCKING WITCH-HUNTER broke into her cottage and dragged her out and FUCKING MURDERED HER and now she's DEAD.
But if you get revenge and kill him and get his EYES to her corpse within a week she'll come back to life. Or so you've heard.
Oh, one more thing: You are a cute woodland animal. |
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
AGDTD is designed to handle games that are brutal and don’t require a whole lot of crunch to work well. Cyberpunk, horror, sword and sorcery, gothic fantasy, etc., all work great with AGDTD. This game is heavily inspired by Lasers and Feelings by John Harper and Unknown Armies by Greg Stolze and John Tynes.
PWYW at DrivethruRPG.
|
Roleplaying Game |
No |
Yes |
2+ |
3 - Mildly Crunchy |
You belong to a cell of paranormal investigators. You have glimpsed unspeakable things that live in the darkness beyond the light of human understanding, and yet you still dare to seek them out. |
Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
A comprehensive zombie creation system to surprise and alarm players. A list of equipment crucial to surviving a world of shambling horrors. Detailed character creation rule for Norms, Survivors and the Inspired. A full exposition of the Unisystem rule mechanics, suitable for any game in any time period. AFMBE is well suited to one-offs and short campaigns. The rules provide eleven different settings, all of them teeming with zombies. |
Roleplaying Game |
No |
Yes |
2+ |
4 - Moderately Crunchy |
It is a time before time. Men and women roam the plains in their loincloths, hunting mammoth, and creating the first communities. However, one thing is missing: FIRE. You don't have it, but someone nearby does, or knows how to get it. The FIRE must be yours... Welcome to Grunting: The Race for Fire.
|
Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
Play to find out what happens after the apocalypse. What societies rise up from our ashes? Zoom into the personal drama of the people affecting history, and then back out to the decades and centuries that pass between the fall of one era and the rise of the next, as scenes of human drama dictate the fate of humanity.
|
Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
You’re a 12â€yearâ€old girl. And you have a pet alien. Normal people are completely helpless against it, and the only thing that can stop it is other aliens, which belong to other 12â€yearâ€old girls. What happens next is up to you. Things could get ugly.
Note: This is an RPG where you compete against your friends.
|
Roleplaying Game |
Yes |
No |
2+ |
1 - Super Easy |
Roleplaying dragons in a dragon-centric world. You are the sons and daughters of the Dragonlords, mighty rulers who need your help to investigate rumors, solve problems, and discover the truth of a growing evil in the land. Along with your fellow dragons, you and your clutchmates will protect Dragonia from the Darkness and discover the true value of friendship. |
Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
The game of 70s environmental disaster movies. Mother Earth is crying, and she will have her revenge. The game is divided into two parts - before the disaster and during the disaster - and can be played by 2-6 light-hearted, melodramatic friends. Four is probably best. There is no GM. |
Collaborative Story |
Yes |
No |
2+ |
1 - Super Easy |