Games Listing

343 games found.
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Title/Description Game Type Free? GM? Playerssort descending Crunch

No Rest for the Wicked
by M. Speca

A fan-created roleplaying game set in the BORDERLANDS universe, where massive corporations control space exploration and extraction, and battle over the resources of the Border Planets on the fringes of civilized space: untamed frontiers rich with strange minerals and populated by rubes and monsters. Best-known of the Border Planets is Pandora, the world of convicts and cannibals.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Don't Rest Your Head
by Fred Hicks

A roleplaying game in which players are insomniacs who keep slipping back and forth between reality and The Mad City.

Roleplaying Game No Yes 2+ 4 - Moderately Crunchy

Danger Patrol
by John Harper

A retro sci-fi action/adventure roleplaying game game. The idea is to create the episodes of a 50s-style TV show in the vein of the old Flash Gordon and Buck Rogers serials (with maybe a dash of the Venture Bros., Star Wars, and Indiana Jones).

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Sufficiently Advanced
by Colin Fredericks

A roleplaying game set in the distant future. Each player is an agent of the Patent Office, an intergovernmental organization that polices and enforces intellectual property law across the universe. It is an open secret that the Patent Office is run by the Transcendental AIs, whose very beings are spread across time itself. The Transcendentals desire the survival of humanity - as much of it as possible - into the distant future, in order to ease their loneliness.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

End of the World
by Gremlin Legions

A roleplaying game of the collapse, in which the players portray a group of normal people, total strangers, together in a small space and fearful for their lives.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Companions
by Jeremy Tidwell

A roleplaying game in which players protray the Companions of Doctor Who.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Consensus
by Jacob B., Eric W.

A roleplaying game about spiritual quests for ancient knowledge in the modern world, a game of dark themes, urban mages, and what it means to be a Mage in the modern world.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Nine Worlds
by Matt Snyder

Nine Worlds is a story-driven game with a unique system. It uses playing cards and a mechanic called Muses that helps groups create dramatic stories during play. The setting is a modern day fantasy where the gods and creatures of Greek myth are locked in a cold war among an astrological universe. Earth is at the center, cloaked in the illusion of modernity, but all around it are other worlds ruled by the gods and titans in a covert and sometimes overt battle or control of reality.

Roleplaying Game No Yes 2+ 4 - Moderately Crunchy

Apocalypse: Emergence
by Paul Taliesin

A roleplaying game of apocalypse survivors, emerging from an underground bunker decades after the fall to discover how the world has changed.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

El Casador
by Michael Wenman

A game where teams of fragile pilots use giant humanoid weapon platforms to fight against abominations from beyond the outer orbits of the solar system. No dice, no numbers (maybe minimal use of numbers would be better), psychodrama and intrigue galore. Just like an anime, just without the annoying character who everyone hates. NOTE: This is a pre-release beta, only available on the blog.

Roleplaying Game Yes No 2+ 2 - Focus/Imagination

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