Games Listing

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The Quiet Year

A community map-making game in which the group builds a community over the course of a fictional year. The game is played in turns representing one week of time, with standard playing cards triggering events, troubles, setbacks or discoveries. Players work together to build a map, gather resources, and to resolve whatever problems may arise.

[more info]

Collaborative Story No No 2-4 2 - Focus/Imagination

When the Dark is Gone

A game of childhood adventurers to a magical land, now grown up, who have entered group therapy in order to deal with the shattered remnants of their unhappy lives.

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Roleplaying Game, Collaborative Story Yes Yes 3-4 2 - Focus/Imagination

Wushu Open

The Ancient Art of Action Roleplaying, free core rules for fast-paced martial arts games using a descriptive action / dice pool system. Price: Pay what you want.

[more info]

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Conquer the Horizon

Conquer the Horizon is a game in which players take on the roles of an expeditionary mission from the Old World, exploring the unknown wilds of the New World. The players collaboratively create the New World while simultaneously competing to fulfill their own agendas.

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Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Pantheon and other Roleplaying Games

As the title suggests, this is not one game, but five. They are all based on the same system and are all sold in a single book.

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Collaborative Story No No 2+ 2 - Focus/Imagination

Deniable

A Game of Unwitting Spies Tempted by Easy Money. Deniable is a storygame that takes inspiration from those wickedly satirical British spy dramas, such as Spy, Spooks... or those gritty police series such as Luther and Murphie's law. This is an RPG unlike any you've played before: be prepared to laugh, cry and cause mayhem to your hapless heroes.

[more info]

Roleplaying Game, Collaborative Story No Yes 2+ 2 - Focus/Imagination

vs Monsters

Players take the roles of 19th century monster hunters living in the America of the time. This is the America of Edgar Allan Poe. This is America seen though the goggles of distortion that are used by such greats as Lewis Carrol, Tim Burton, and Mike Mignola. This is America as it never really was.

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Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Keep It Sunny

A game where you pretend to be the characters in "It's Always Sunny in Philadelphia", and create an episode of the show that never was. Each player has a specific character to play. Throughout the game, you'll say what your character does, speak in their voice, and sometimes narrate what's going on in various scenes.

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Roleplaying Game, Collaborative Story Yes No 3-6 2 - Focus/Imagination

Left Coast

You play semi-famous science fiction authors living in late 196Os California. The game's inspired by the lives of people like Philip K. Dick and L. Ron Hubbard. Left Coast is a game for 2-4 players that involves some co-GMing. It's designed to promote a relaxed exploration of character and setting, with the occasional pretentious flash of meta-narratives, post-modernism, and nuttiness.

[more info]

Roleplaying Game, Collaborative Story Yes Yes 2-4 2 - Focus/Imagination

Enter the Avenger

In a world of swords & sorcery, a wronged individual visits a number of suspect murderers, one by one, to avenge the death of a loved one.

[more info]

Collaborative Story Yes No 3+ 2 - Focus/Imagination

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