A fan-created roleplaying game set in the BORDERLANDS universe, where massive corporations control space exploration and extraction, and battle over the resources of the Border Planets on the fringes of civilized space: untamed frontiers rich with strange minerals and populated by rubes and monsters. Best-known of the Border Planets is Pandora, the world of convicts and cannibals. |
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game in which players are insomniacs who keep slipping back and forth between reality and The Mad City.
|
Roleplaying Game |
No |
Yes |
2+ |
4 - Moderately Crunchy |
A retro sci-fi action/adventure roleplaying game game. The idea is to create the episodes of a 50s-style TV show in the vein of the old Flash Gordon and Buck Rogers serials (with maybe a dash of the Venture Bros., Star Wars, and Indiana Jones).
|
Roleplaying Game |
Yes |
Yes |
2+ |
4 - Moderately Crunchy |
A roleplaying game set in the distant future. Each player is an agent of the Patent Office, an intergovernmental organization that polices and enforces intellectual property law across the universe. It is an open secret that the Patent Office is run by the Transcendental AIs, whose very beings are spread across time itself. The Transcendentals desire the survival of humanity - as much of it as possible - into the distant future, in order to ease their loneliness. |
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game of the collapse, in which the players portray a group of normal people, total strangers, together in a small space and fearful for their lives.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game in which players protray the Companions of Doctor Who. |
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game about spiritual quests for ancient knowledge in the modern world, a game of dark themes, urban mages, and what it means to be a Mage in the modern world.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Nine Worlds is a story-driven game with a unique system. It uses playing cards and a mechanic called Muses that helps groups create dramatic stories during play. The setting is a modern day fantasy where the gods and creatures of Greek myth are locked in a cold war among an astrological universe. Earth is at the center, cloaked in the illusion of modernity, but all around it are other worlds ruled by the gods and titans in a covert and sometimes overt battle or control of reality.
|
Roleplaying Game |
No |
Yes |
2+ |
4 - Moderately Crunchy |
A roleplaying game of apocalypse survivors, emerging from an underground bunker decades after the fall to discover how the world has changed.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A game where teams of fragile pilots use giant humanoid weapon platforms to fight against abominations from beyond the outer orbits of the solar system. No dice, no numbers (maybe minimal use of numbers would be better), psychodrama and intrigue galore. Just like an anime, just without the annoying character who everyone hates. NOTE: This is a pre-release beta, only available on the blog.
|
Roleplaying Game |
Yes |
No |
2+ |
2 - Focus/Imagination |