Games Listing

Filter by Initial: ABCDEFGHIJKLMNOPQRSTUVWXYZ

Title & Descriptionsort descending Game Type Free? GM? Players Crunch

Maccabees and Menorahs

A collaborative game where 2-5 players retell the story of Hanukkah. One person will be the Nagid (leader) who guides the group through the story. The other players will take on the roles of the Maccabees. When an outcome is uncertain, players spin the dreidel to find out what happens. This game is designed to be played over eight short (15 minute) sessions, perhaps after lighting the menorah each night. You could also play it in one sitting. [more info]

Roleplaying Game, Collaborative Story Yes Yes 2+ Focus/Imagination

Fiction Freeform System

A collaborative improvisational freeform storygame framework for a flexible amount of players, possible to play within whatever amount of time they have available. A group of players get together and sketch the game they want to play, then do it. [more info]

Collaborative Story Yes No 2+ Super Easy

Primetime Adventures

A collaborative narrative game in which players take on the roles of producer, director, writer and actor, creating an original television ensemble series, drama or comedy: "The greatest TV show that never was". [more info]

Collaborative Story No Yes 2+ Mildly Crunchy

The Enclave

A collaborative Storygame. Over the course of an hour or two, you and your friends will construct a narrative about a Community of heroic (or delusional) isolationists, who construct for themselves an entrenched bastion against (what they perceive to be) the hostile forces of the outer world. As they bolster up the defenses of their outpost, they will encounter unexpected misfortunes and betrayals, and fight bravely (or foolishly) against threats from the Outsiders whose world they have abandoned, until a final day of reckoning arrives. [more info]

Collaborative Story No No 2-5 Focus/Imagination

The Quiet Year

A community map-making game in which the group builds a community over the course of a fictional year. The game is played in turns representing one week of time, with standard playing cards triggering events, troubles, setbacks or discoveries. Players work together to build a map, gather resources, and to resolve whatever problems may arise. [more info]

Collaborative Story No No 2-4 Focus/Imagination

Always/Never/Now

A complete, stand-alone RPG adventure with pre-generated characters set in a high-action cyberpunk future. [more info]

Roleplaying Game Yes Yes 2+ Mildly Crunchy

Blood Boys

A darkly serious roleplaying game about gay vampires. [more info]

Roleplaying Game Yes No 2+ Focus/Imagination

Watch the World Die

A dice-driven collaborative game which produces a chronological "Timeline of the Apocalypse". May be played as a standalone game, or used as preparation for a post-apocalyptic RPG campaign. [more info]

Collaborative Story No No any Super Easy

Argument

A diceless storytelling system that uses playing cards and an open-ended stat system, "Argument" is designed to support any genre, from modern-day to cybertech or fantasy worlds. It uses a descriptive scale for all attributes, skills, and tasks, encouraging verbal description of ideas and actions, thus feeding into emerging storylines. Note: This is the second release draft of the first public playtest version of the Argument system. [more info]

Roleplaying Game, Collaborative Story Yes Yes 2+ Focus/Imagination

The Extraordinary Adventures of Baron Munchausen

A diceless, competitive storytelling game in which players portray illustrious medieval characters recounting their travels and heroic adventures. [more info]

Roleplaying Game, Collaborative Story No No 4+ Mildly Crunchy

Pages


SUPPORT FICTIONEERS.NET
on PATREON




FICTIONEERS.NET is brought to you by As If Productions.

If it's valuable, please help!!


Join my Patreon to help support the growth of this site while keeping it advertiser-free,
or click here to drop a tip in the jar.