Games Listing

323 games found.
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Title/Description Game Type Free? GM? Playerssort descending Crunch

Dresden World
by Delos

A PbtA game based on Jim Butcher's "Dresden Files". Custom playbooks include Changeling, Emissary of the Fae, Mortal, Red Court Infected, True Believer, Werewolf, White Court Vampire and Wizard.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Always/Never/Now
by Will Hindmarch

A complete, stand-alone RPG adventure with pre-generated characters set in a high-action cyberpunk future.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Misty Willows
by Michael Tangherlini

A tabletop RPG inspired by pop culture and folk tales which focuses on anthropomorphic animals as characters, set in a post-apocalyptic fantasy world on the verge of destruction caused by an external magical force, the Vermillion.

Note: This game is in alpha testing, and looking for feedback!

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Wildlings
by Mike Wight, John Harper

You play a "Wildling" - adolescent warriors who swear to protect their tribe as they struggle to pass the rites of initiation into adulthood.

Note: This is an early-released "beta" of Mike Wight's version of John Harper's design.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Deserting Paradise
by Avery Alder, Team Fremen

A roleplaying game of mangy street punks who discover the secrets of magic and immortality. You've got some survival skills, and they'll help you escape the city, hopefully. You've got some magic, too. It'll help you out of a bind, but it'll also make The Man furious. But before you can leave this city that's trying to kill you, you've got some Unfinished Business to attend to.

Roleplaying Game, Collaborative Story Yes Yes 2-4 3 - Mildly Crunchy

The Quiet Year
by Avery Mcdaldno

A community map-making game in which the group builds a community over the course of a fictional year. The game is played in turns representing one week of time, with standard playing cards triggering events, troubles, setbacks or discoveries. Players work together to build a map, gather resources, and to resolve whatever problems may arise.

Collaborative Story No No 2-4 2 - Focus/Imagination

Annalise
by Nathan D. Paoletta

At its most basic, Annalise is a game about making Vampire stories. Each player takes on the role of a protagonist in a Gothic horror story - a creature, whether a literal or metaphorical Vampire - is the central pivot around which your characters revolve, and the rules of the game guide you in discovering its nature and eventually confronting it.

Roleplaying Game, Collaborative Story No No 2-4 2 - Focus/Imagination

Agent World
by Jared Hunt

A roleplaying game of super-talented, super-armed, super-trained, super-secret agents, from James Bond to Archer. If you're interested in glamorous celebration of hyper-competence and sexuality, this is the game for you. Note: This is a beta document.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2-4 3 - Mildly Crunchy

Left Coast
by Steve Hickey

You play semi-famous science fiction authors living in late 196Os California. The game's inspired by the lives of people like Philip K. Dick and L. Ron Hubbard. Left Coast is a game for 2-4 players that involves some co-GMing. It's designed to promote a relaxed exploration of character and setting, with the occasional pretentious flash of meta-narratives, post-modernism, and nuttiness.

Roleplaying Game, Collaborative Story Yes Yes 2-4 2 - Focus/Imagination

Microscope
by Ben Robbins

A time-jumping storygame in which players collaboratively create the history of an entire world.

"You have vast creative authority. You can make whole empires rise and fall at will. Dream up a utopia or destroy one with nuclear fire. You have that power, but remember you're not alone: everyone else at the table can do it too."

Collaborative Story No No 2-5 3 - Mildly Crunchy

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