Games Listing

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Title Description Game Type GM? Players Crunch
Dogs in the Vineyard

A roleplaying game of religious totalitarianism in the wild west; the players portray "God's Watchdogs", the gun-toting, moralizing, law-enforcing arm of the church in pre-statehood Utah, the Deseret Territory, in the early 19th century. [more info]

Roleplaying Game Yes 2+ Mildly Crunchy
Dominion Rules

A simple yet comprehensive rules system for historical and fantasy roleplaying. Based entirely on the 12-sided die, DR features elegant game-play and fresh approaches to familiar concepts such as combat, magic and religion. Free in PDF format. [more info]

Roleplaying Game Yes 2+ Moderately Crunchy
Don't Read the Comments

A game in which you are trapped inside comments from online newspaper discussion threads. You and the others will take turns as game masters, reading out one selected comment on your turn and using it to set the scene and improvise freely around it. The game is not tightly structured, has no dice, and has a lot of room for interpretation. It's meant to be played in maybe half an hour or an hour by a group of friends who like joking around and poking fun at stupidity. [more info]

Collaborative Story No 2+ Super Easy
Don't Rest Your Head

A roleplaying game in which players are insomniacs who keep slipping back and forth between reality and The Mad City. [more info]

Roleplaying Game Yes 2+ Moderately Crunchy
Dread

A game that uses a Jenga tower to emulate the rising-collapsing waves of tension in horror films - where usually, one by one, everyone dies. Best with 5 or more players. [more info]

Roleplaying Game Yes 3+ Mildly Crunchy
Dream Askew

A game that queers the post-apocalyptic genre, exploring how the apocalyptic process could impact our sexuality, genders, livelihoods, experiences of marginalization, and experiences of liberation. [more info]

Roleplaying Game, Collaborative Story, Powered by the Apocalypse No 3-5 Mildly Crunchy
Dreamwake

A roleplaying game of interdimensional agents traveling between realms to solve missions in a world where reality is coming apart. What You Need to Play: one copy of the Character Sheet for each Player, a full Opposition Deck (or a normal deck of poker cards), a Framing card, a Lead card and an Opposition Clock card. Also you must get: a bunch of six sided dice: six white (6d6), six black (6d6), six blue (6d6), pencils & erasers & white sheets to take notes ... and possibly some postits. [more info]

Roleplaying Game, Collaborative Story No 2-5 Moderately Crunchy
Dresden World

A PbtA game based on Jim Butcher's "Dresden Files". Custom playbooks include Changeling, Emissary of the Fae, Mortal, Red Court Infected, True Believer, Werewolf, White Court Vampire and Wizard. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Mildly Crunchy
Dungeon World

A roleplaying game in the classic style of Dungeons & Dragons, where elves, dwarves, wizards and hobbits co-exist with humans in a magical world full of monsters and treasures. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Moderately Crunchy
Durance

A fast-paced, low-prep, highly collaborative game designed for 3-5 players and one or more sessions of play. You will collaboratively create your own prison planet, and then competitively struggle to survive and thrive on it. [more info]

Roleplaying Game, Collaborative Story No 3-5 Mildly Crunchy
Eat Poop You Cat

A writing and drawing game in which a set of silly books is created. [more info]

Collaborative Story No 3+ Super Easy
Eclipse Phase

Your mind is software. Program it. Your body is a shell. Change it. Death is a disease. Cure it. Extinction is approaching. Fight it. Eclipse Phase is a post-apocalyptic game of conspiracy and horror. Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers both familiar and alien. In this harsh setting, the players participate in a cross-faction conspiracy called Firewall that seeks to protect transhumanity from threats both internal and external. [more info]

Roleplaying Game Yes 2+ Moderately Crunchy
El Casador

A game where teams of fragile pilots use giant humanoid weapon platforms to fight against abominations from beyond the outer orbits of the solar system. No dice, no numbers (maybe minimal use of numbers would be better), psychodrama and intrigue galore. Just like an anime, just without the annoying character who everyone hates. NOTE: This is a pre-release beta, only available on the blog. [more info]

Roleplaying Game No 2+ Focus/Imagination
End of the World

A roleplaying game of the collapse, in which the players portray a group of normal people, total strangers, together in a small space and fearful for their lives. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Mildly Crunchy
Enter the Avenger

In a world of swords & sorcery, a wronged individual visits a number of suspect murderers, one by one, to avenge the death of a loved one. Decisions are made based on players' instincts and bluffing skills, but characters in the game can never know the truth: only players can, and not before the game is over. A short game (half an hour to an hour and a half) originally published in Worlds Without Master #1. [more info]

Collaborative Story No 3+ Focus/Imagination
Eternity Engine

A roleplaying game taking place in a high-tech steampunk world where opulent countries with barely-understood ancient technology sit side by side with barbaric and tribal nations. NOTE: This is an Alpha playtest document. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Mildly Crunchy
Everyone is John

A freeform storygame in which players portray the voices in the head of an insane man named John. [more info]

Collaborative Story Yes 3+ Super Easy
Evil of the Stars

In this game, you play members of an isolated expedition in the near future that discovers the "eschaton" - a thing with the very real potential to destroy humanity as we know it. Every expedition is different. Every eschaton is unique. NOTE: This is the Playtest Edition of an Apocalypse World hack. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Mildly Crunchy
Executive Decision

A white-knuckle game of real-time political crisis. [more info]

Roleplaying Game No 3-6 Focus/Imagination
Exile

A moody storygame from Denmark, exploring the depths of loneliness. [more info]

Collaborative Story Yes 4 Super Easy

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