Games Listing

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Title Description Game Type GM? Players Crunch
Fatal

A gratuitously brutal and misogynistic parody of D&D-like games, often referred to as the worst roleplaying game ever. It's here for historical purposes; you probably don't want to read it. Ok, you want to read it but you probably don't want to play it. Read this first: https://1d4chan.org/wiki/FATAL [more info]

Roleplaying Game Yes 2+ Highly Crunchy
FateLess

This GM-Less game focuses on the adventurous stories of individual characters, their personal goals and their development as human beings. Players might be allies or enemies, lovers or strangers, but somehow their destinies will end up twining and influencing each other. All of this on the backdrop of a rich and detailed game settings that no one needs to know ahead, as the game will make it grow through active play, adapting it to the Player's tastes and needs. This is true exploration of a world that no one knows until it gets revealed by the actions of the Characters. [more info]

Roleplaying Game No 2-5 Mildly Crunchy
Fates Worse Than Death

A roleplaying game of a dystopian cyberpunk future, in which players portray Street People living under the towers of the corporate rich. [more info]

Roleplaying Game Yes 2+ Moderately Crunchy
Fiasco

A storygame designed to model the crumbling plans of a group of antiheroes in the style of a Coen Brothers film ("Blood Simple", "Fargo", etc). [more info]

Collaborative Story No 3-5 Focus/Imagination
Fiction Freeform System

A collaborative improvisational freeform storygame framework for a flexible amount of players, possible to play within whatever amount of time they have available. A group of players get together and sketch the game they want to play, then do it. [more info]

Collaborative Story No 2+ Super Easy
Finding Haven

A sci-fi rpg where V meets Logan's Run in space. [more info]

Roleplaying Game, Collaborative Story No 4+ Focus/Imagination
Flashlight Dropper

You and your friends have decided to do something stupid. You got loaded and decided to spend the night in the derelict Telford House on Friday the 13th. As the spookiness started to ratchet up to 11, some idiot dropped the bag with Flashlights and now they're starting to run erratic. You're in the dark, with no phone reception, and you're not alone. Begin play the instant after the bag is dropped. Determine who the jackass was. Survive the night. Escape the house. [more info]

Roleplaying Game, Collaborative Story No 2+ Super Easy
Flatpack

A roleplaying game in which players portray "Wrenches" - young denizens of a destructed world, eager to fix the future. [more info]

Roleplaying Game Yes 2+ Focus/Imagination
Ganakagok

A roleplaying game of quasi-Inuit tribal hunters living on an island-sized iceberg in a fantastic world where night fell a thousand years ago - but now the spirits have said dawn is coming. [more info]

Roleplaying Game Yes 2+ Mildly Crunchy
Geiger Counter

Geiger Counter is a game system for Survival Horror. It was designed to do two things: 1) emulate movies in which most of the main characters eventually die and 2) perform really well in single-session play, such as a pick-up or convention game. This game requires a bunch of six-sided dice. I use about 20-30 dice of one color for the main characters and 8 dice of a different color for the menace. You will also need a large sheet of paper (I often tape six sheets of computer paper together into a giant rectangle), copies of the play sheet included at the end of this booklet, and a small number of unique tokens to represent the major characters. This is a beta version. Playsheets can be found at http://bleedingplay.files.wordpress.com/2008/08/geiger-beta-sheet.pdf [more info]

Collaborative Story No 5-7 Mildly Crunchy
Ghost Echo

A roleplaying game of night-bound magic hunters, dream-stalkers, wraiths and ghosts, drifting in and out of this world. [more info]

Roleplaying Game Yes 2+ Focus/Imagination
Ghost Lines

It is the year 891 of the Imperium, and you work as a "Line Bull" - defending traveling railroad cars from the dead and rogue spirits who dwell in the pitch-dark emptiness between inhabited cities. A quick-start roleplaying kit containing a starting situation and setting as well as character creation and action-resolution mechanics. Based on the Apocalypse World system by D. Vincent Baker. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Mildly Crunchy
Ghosts Like Us

A GM-less tabletop RPG where players take on the roles of ghosts who are haunting a property. Think The Shining, Paranormal Activity, Poltergeist, some of the Scary Movie series or any movie where a group of humans newly enters a haunted property, only to find that they are not welcomed by the presence. The goal in THIS game is to get rid of the humans in the funniest way possible. Be competitive, cooperative, whatever. Just have fun. [more info]

Roleplaying Game, Collaborative Story No 2+ Focus/Imagination
Great Ork Gods

A roleplaying game of rampaging Orks and their malignant Gods. Each player plays one Ork, and controls one or more Gods. [more info]

Roleplaying Game Yes 3+ Moderately Crunchy
Gulliver's Trading Company

Explore the world of Gulliver's Travels! Complete beta version full size RPG derived from FATE 2e. Lilliputians, flying island, sorcerers, ghosts, cursed immortals, etc. [more info]

Roleplaying Game Yes 2+ Moderately Crunchy
Happy Birthday, Robot!

A storytelling game in which players take turns writing the story of Robot's birthday. The dice determine how many words you'll get to write, and your fellow players will then get to modify your sentences. How much can you say in four words? How much can your friends add in just three? Play time: 30-45 Minutes. Ages 10+. [more info]

Collaborative Story No 3-5 Super Easy
Headspace

A roleplaying game of shared consciousness, shared memories and shared consequences in a cyberpunk world, exploring human emotion, memory and personal identity. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 4-6 Moderately Crunchy
Heartbreaker World

A medieval roleplaying world based on the AW engine, but with more dramatic action resolution and lots more magic. Includes a nice list of medieval Good & Services, and a GM's Worksheet. [more info]

Roleplaying Game, Powered by the Apocalypse Yes 2+ Mildly Crunchy
Homeworld Project

A roleplaying game set in Astral Space, a place of adventure, terror, and mystery. In Homeworld Project most of you will take on the roles of the protagonists during the game. One of you, called the GM, will instead manage the reflection of the characters in the Astral Space, acting as antagonists and foils. But everyone playing the game will have the opportunity to take on other roles, called manifests, incarnations of the forces of Astral Space, whether from the characters or their reflections. Lastly, the characters can have or share one or more ships. Ships act much like characters, with their own personality and place within the action. [more info]

Roleplaying Game Yes 3+ Mildly Crunchy
House of Reeds

This is a role-playing game about a home. In this home lives a family, or a succession of families. You’ll draw the home and watch as it changes with the family over the years. You will need a good-sized sheet of paper to draw on, pencils, and something on which to record characters (index cards are good). A big pile of 10-sided dice is helpful but not necessary. You'll also need to print and cut out the game cards, or transcribe them onto something. [more info]

Collaborative Story No 2-6 Focus/Imagination

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