Games Listing

383 games found.
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Title/Description Game Type Free? GM? Players Crunchsort descending

Everyone is John
by Michael B. Sullivan

A freeform storygame in which players portray the voices in the head of an insane man named John.

Collaborative Story Yes Yes 3+ 1 - Super Easy

Exile
by Asbjorn Olsen

A moody storygame from Denmark, exploring the depths of loneliness.

Collaborative Story Yes Yes 4 1 - Super Easy

Commuters
by Matthijs Holter

A short freestyle game in which two participants play human commuters on a bus or train, while two others play their dreams.

Roleplaying Game Yes No 4 1 - Super Easy

Agent Down
by James Mullen

A storygame portraying the death of a secret agent, revealing the secrets he carries and determining his fate. One of the players takes on the role of the Agent. The other players take the roles of the Agent's memories of the past.

Collaborative Story Yes No 3-5 1 - Super Easy

Don't Read the Comments
by Matthijs Holter

A game in which you are trapped inside comments from online newspaper discussion threads. You and the others will take turns as game masters, reading out one selected comment on your turn and using it to set the scene and improvise freely around it. The game is not tightly structured, has no dice, and has a lot of room for interpretation. It's meant to be played in maybe half an hour or an hour by a group of friends who like joking around and poking fun at stupidity.

Collaborative Story Yes No 2+ 1 - Super Easy

Riot!
by DeReel

An invitation to flesh out a world through
various perspectives
crystalizing into
an event.

This is a hack of Wartorn by bookbinder7, Vivre Libre ou Mourir by Guillaume Jentey, and Swords Without Masters by Master Epidiah Ravachol

Also influenced by Run. Die. Repeat. by Labrys Games, kF's works, Manhattan Transfer by John Dos Pasos, L'Être et l'Évènement by Alain Badiou, Refuse. Resist. by Sepultura, Born Dead by Body Count, Akira by Katsuhiro Ōtomo.

Roleplaying Game, Collaborative Story No No 2+ 1 - Super Easy

I am the Witch
by DeReel

I am the Blue Mage is a game by Lilith Briar & Daniel Kong where mages compete to find the most powerful concept in the universe. Think "the little stone miner who wanted to be the sun, then the cloud, etc. then the mountain, and back to stone miner. (conservative mythology or clever kid's tale?)

Roleplaying Game Yes No 3+ 1 - Super Easy

Watch the World Die
by Tod Foley

A dice-driven collaborative game which produces a chronological "Timeline of the Apocalypse". May be played as a standalone game, or used as preparation for a post-apocalyptic RPG campaign. There are no winners, and everybody loses. Get ready to ruin everything.

Also available at:
DrivethruRPG (PDF)
Itch (PDF)

Collaborative Story No No 2+ 1 - Super Easy

Doctor Magnethands
by Grant Howitt

A storytelling game for three or more drunk people.

Collaborative Story Yes No 3+ 1 - Super Easy

Gamecraft
by DeReel

You're independent game designers trying to get you work to be noticed in a saturated market : craft on !

Roleplaying Game, Powered by the Apocalypse Yes No 2+ 1 - Super Easy

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