Games Listing

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Title & Description Game Type Free? GM? Players Crunch

Coming of Age

An uplifting game where you play people who are learning their potential and dealing with their issues in the midst of trouble. Create your own setting or use a setting sheet: Space Police Cadets, Squires of Sword and Sorcery, Scions of the Superspy. And yes, Coming of Age can be played solitaire. [more info]

Roleplaying Game Yes No 1-6 Focus/Imagination

Commuters

A short freestyle game in which two participants play human commuters on a bus or train, while two others play their dreams. [more info]

Roleplaying Game Yes No 4 Super Easy

Companions

A roleplaying game in which players protray the Companions of Doctor Who [more info]

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ Mildly Crunchy

Conquer the Horizon

Conquer the Horizon is a game in which players take on the roles of an expeditionary mission from the Old World, exploring the unknown wilds of the New World. The players collaboratively create the New World while simultaneously competing to fulfill their own agendas. [more info]

Roleplaying Game, Collaborative Story Yes No 2+ Focus/Imagination

Consensus

A roleplaying game about spiritual quests for ancient knowledge in the modern world, a game of dark themes, urban mages, and what it means to be a Mage in the modern world. [more info]

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ Mildly Crunchy

Continuum

A roleplaying game in which players take on the roles of common folk throughout history who have been invited to become another order of being - people who can travel through time at will. They are called "Spanners", and they bear the responsibility of holding the universe together by defeating paradoxes and time-traveling Narcissists. [more info]

Roleplaying Game No Yes 2+ Highly Crunchy

Covenant

An apocalypse that never arrived. An ancient secret society in turmoil.Your loyalties are divided. Your beliefs are in doubt.Do you stand with a shattered sect, or let it fall into chaos? For five thousand years, the secret society known as Covenant prepared for the apocalypse. Insinuating itself into every government, bureaucracy and religion. Preparing for a day it knew would come. Armageddon. On January 1st 2000, they awaited the sign that would herald the end of the world. It didn’t arrive. Soon the society that had manipulated governments, built ideologies and overthrown religions was in turmoil. It split into a whirlwind of warring factions and conflicting opinions. Why had prophecies failed, where before they had succeeded? Who was to blame? What does the future really hold? Covenant is about creating stories where characters decide what they really believe. All characters have three beliefs they held, that are now in question. Play is about finding out just where your character stands on the issues presented by these. If your character once thought that “The ends justify the means”, does that still hold true as the society they built their life around pulls itself apart? [more info]

Collaborative Story No Yes 2+ Focus/Imagination

Cthulhu Dark

A rules-light system for games of Lovecraftian horror. These rules are designed to play prewritten scenarios, run by a Keeper. [more info]

Roleplaying Game, Collaborative Story Yes Yes 2+ Focus/Imagination

D6Pool

Prep Fast. Play Fast. D6Pool is a modern roleplaying system designed for fast preparation and fast play. It is free to download and anyone is welcome to post new ideas for the rules, new skill sets, and new NPCs, adventures or campaigns. [more info]

Roleplaying Game Yes Yes 2+ Mildly Crunchy

Danger Patrol

A retro sci-fi action/adventure roleplaying game game. The idea is to create the episodes of a 50s-style TV show in the vein of the old Flash Gordon and Buck Rogers serials (with maybe a dash of the Venture Bros., Star Wars, and Indiana Jones). [more info]

Roleplaying Game Yes Yes 2+ Moderately Crunchy

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