Games Listing

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Title & Description Game Type Free? GM? Players Crunchsort descending

Apocalypse Girl

Who are you in this story? If you're the Girl... God chose you to save the world. Congrats. Here's the thing: Nobody gave you any superpowers. You get no Slayer strength, no kung-fu grip, no costume. You're just you. Except, of course, for the Super 3-D Saint John of Patmos VisionTM where you pass someone in the street and you see the numbers on their forehead, or a lamb standing as if slain, or that goddamned dragon again, and you know what their destiny will be. If you don't change them. Convert them? Seduce them? Shoot them in the head? That's up to you. [more info]

Roleplaying Game Yes No 3 Focus/Imagination

The Enclave

A collaborative Storygame. Over the course of an hour or two, you and your friends will construct a narrative about a Community of heroic (or delusional) isolationists, who construct for themselves an entrenched bastion against (what they perceive to be) the hostile forces of the outer world. As they bolster up the defenses of their outpost, they will encounter unexpected misfortunes and betrayals, and fight bravely (or foolishly) against threats from the Outsiders whose world they have abandoned, until a final day of reckoning arrives. [more info]

Collaborative Story No No 2-5 Focus/Imagination

Deniable

A Game of Unwitting Spies Tempted by Easy Money. Deniable is a storygame that takes inspiration from those wickedly satirical British spy dramas, such as Spy, Spooks... or those gritty police series such as Luther and Murphie's law. This is an RPG unlike any you've played before: be prepared to laugh, cry and cause mayhem to your hapless heroes. [more info]

Roleplaying Game, Collaborative Story No Yes 2+ Focus/Imagination

El Casador

A game where teams of fragile pilots use giant humanoid weapon platforms to fight against abominations from beyond the outer orbits of the solar system. No dice, no numbers (maybe minimal use of numbers would be better), psychodrama and intrigue galore. Just like an anime, just without the annoying character who everyone hates. NOTE: This is a pre-release beta, only available on the blog. [more info]

Roleplaying Game Yes No 2+ Focus/Imagination

Aporia

A game about doubt. [more info]

Collaborative Story Yes No 3-5 Focus/Imagination

Title Goes Here

A game of delving into a text (which could be any novel, whether or not the players have even read it) and constructing a mystical system of truth from that text. Inspired by readings in hermeneutics, semiotics, and Christian and Jewish mysticism. [more info]

Roleplaying Game Yes No 2+ Focus/Imagination

Rydu

A minimalist hack of Dungeon World with character traits inspired by Risus, Rydu is designed to be compatible with *W games, to be playable solo, and to fit in a pocket. Print it out, fold it up, slip a few blank pages for maps into the pocket, grab a pencil stub and four d6s, and you’re set. You don’t even need friends. [more info]

Roleplaying Game Yes No 1+ Focus/Imagination

Threat

A one-page "superlite" solo microRPG that replicates the kind of horror movie where an ensemble cast of skilled but flawed people are trapped in a dark place with a terrifying threat waiting to snatch them at any moment. There’s plenty of intrigue, dark secrets, and broken relationships to keep things interesting. It’s fast, cyclic, and incredibly lethal; your pool of actors essentially serves as hit points. So don’t get too attached! AW-style tiered resolution, with an assembled modifier. Playbooks, with fillable character sheets*. Abstract Round structure, with the flexibility to direct like a movie. Ensemble play; you control one of six actors at a time, jumping between them. Quite a few tables. [more info]

Powered by the Apocalypse Yes No 1 Focus/Imagination

Torus One

A simple roleplaying game about the multi-xeno-racial support staff on a crowded interstellar space station, and the constant troubles of running the place. [more info]

Roleplaying Game Yes Yes 2+ Focus/Imagination

Maccabees and Menorahs

A collaborative game where 2-5 players retell the story of Hanukkah. One person will be the Nagid (leader) who guides the group through the story. The other players will take on the roles of the Maccabees. When an outcome is uncertain, players spin the dreidel to find out what happens. This game is designed to be played over eight short (15 minute) sessions, perhaps after lighting the menorah each night. You could also play it in one sitting. [more info]

Roleplaying Game, Collaborative Story Yes Yes 2+ Focus/Imagination

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