Resource Categories:

Communities · Generators · GM Aides · Player Aides · Sheets/Forms

Online Resources


GM Aides

Acronyphobia is the irrational fear of acronyms. In tabletop RPGs we throw around a ton of acronyms and there is a bit of a learning curb for newbies. This site is a glossary of common tabletop acronyms, abbreviations & terms.
A brainstorming tool for the role-playing game Apocalypse World; intended for the use of MCs, it generates brief concepts and apocalypse-barf names for NPC gangs and other communities, as well as names and simple hooks for NPCs.
Maintained by Patrick Henry Downs, this page lists ALL of the AW Playbooks known to humankind. If you want to share a new playbook, identify a dead link, or find out anything about this page, put "AW page" in the subject heading and send it to nerdwerds AT gmail dot com
Quickly generate 95 AW NPCs, with or without Complications. Code by As If Productions. Based on a script by Louis with additions by Philomorph. Names taken from the Apocalypse World character playbooks.
This tool generates the world known by the PCs and the history they have heard of. You can always introduce small bits of information that may make the players see things under a different light or even reveal a shocking hidden truth about it all.
An impressive collection of RPG Tools and Random Generators. Categories include General, Fantasy, AD&D, d20/Fantasy, Microlite20, Pathfinder, D&D 4e, D&D 5e, Weird Fiction, and Science Fiction.
Essays, games, supplements and original larps by Quinn Murphy, Rich Rogers, Arlene Medder, Brendan Conway, Meguey Baker, Mark Diaz Truman, John Wick, Shoshana Kessock and Jenn Martin.
Instant Game is a tool for creating and playing new RPG settings and plots on the spot.
A set of expansion rules for any game, GM'd or solo, designed to produce a solvable mystery.
Huge list of Random Generators & Random Tables for your Random Pleasure.
For use with any traditional fantasy role-playing game.
RANDOM.ORG offers true random numbers to anyone on the Internet. Numbers, strings, lists, maps, music, and more!
Names, treasure, encounters, NPCs... Here you'll find a number of random generators that you can use as inspiration for your campaign or fiction!
This aid by Paulo Rivas López is meant to help the players and the Narrator to build the setting of the game together as well as getting to the same page in respect to some of each others expectations. It includes a new trick too: to handle Fronts (that stands for all kind of plot-relevant organizations such as a guild of thieves, a kingdom, a company, a ship, etc), you just roll 6d6 and list those numbers as the Front stats, or place the dice over the hexagons in any order you want.
Random Generators of ideas, from story concepts to science fiction weapons to silly spells. Wide variety of genres.
Designed for use with "Stars Without Number" by Sine Nomine Publishing, this generator creates a sector and populates it with worlds, NPCs, corps, politics, religions and aliens.
A deceptively simple and pleasant-looking method for determining randomly-generated terrain.
Every game on this list has some form of open license which allows you to use its rules in your own products without obtaining permission first or paying some kind of license fee. Please consult the licence documentation with the game itself before releasing a product based on it, and do not take anything we say here as professional legal advice.
One of the most difficult aspects to being a game master is planning campaigns where players are constantly invested and engaged in the story and world. The Rumor System was created to solve that problem, as it allows the players to determine the outline of the main plot so that the game master doesn’t have to shoulder the entire burden. It also serves to inform the game master about the players’ motivations so that they can continue to facilitate a mutually rewarding game.
Compiled by the members of story-games.com, this classic resource breaks names down into over a hundred categories and genres, with lists ranging from fantastical and historical names to contemporary and humorous ones.
A cleaned-up PDF version of the Threat Map for use with AW2e, by James Steinberg.


Generators

Abulafia is a collection of user-contributed random generators housed within a special kind of wiki. That means you can use the pages here to get interesting random names, treasure, plots, and anything else you need. If you think the results could use a little more imagination, click the 'edit' tab at the top of the page and add a few more choices to the mix.
A brainstorming tool for the role-playing game Apocalypse World; intended for the use of MCs, it generates brief concepts and apocalypse-barf names for NPC gangs and other communities, as well as names and simple hooks for NPCs.
Quickly generate 95 AW NPCs, with or without Complications. Code by As If Productions. Based on a script by Louis with additions by Philomorph. Names taken from the Apocalypse World character playbooks.
Random Generators for Apocalypse World, Dungeon World, Call of Cthulhu, and Random Dungeon/Cavern Adventures
A generator site aimed at people who write, game, or live in fantasy worlds of their own creation. Grappling with writer's block? Need a character on the fly? Party just walked into a tavern and you want it to be a little more exciting than normal? Want to flesh out a setting with some detailed religions? Chaotic Shiny is the site for you.
An impressive collection of RPG Tools and Random Generators. Categories include General, Fantasy, AD&D, d20/Fantasy, Microlite20, Pathfinder, D&D 4e, D&D 5e, Weird Fiction, and Science Fiction.
A spherical Planet Generator with many terrain settings, including Detail Level, Tectonic Plate Count, Oceanic Rate, Heat Level, and Moisture Level.
Fantasy Name Generator can generate an endless number of random names (of people, places, or anything) that would be suitable for use in a fantasy setting. It can generate names on its own, or you can tell it what kind of name you're looking for.
Here you'll find a number of random generators that you can use as inspiration for your campaign or fiction. Categories include Names, Treasures, Encounters, NPCs, and more.
Instant Game is a tool for creating and playing new RPG settings and plots on the spot.
Deadlands Survivor Settlement Generator, good for many post-apocalyptic scenarios
Huge list of Random Generators & Random Tables for your Random Pleasure.
For use with any traditional fantasy role-playing game.
RANDOM.ORG offers true random numbers to anyone on the Internet. Numbers, strings, lists, maps, music, and more!
Names, treasure, encounters, NPCs... Here you'll find a number of random generators that you can use as inspiration for your campaign or fiction!
Random Generators of ideas, from story concepts to science fiction weapons to silly spells. Wide variety of genres.
Designed for use with "Stars Without Number" by Sine Nomine Publishing, this generator creates a sector and populates it with worlds, NPCs, corps, politics, religions and aliens.
A deceptively simple and pleasant-looking method for determining randomly-generated terrain.


Sheets/Forms

Maintained by Patrick Henry Downs, this page lists ALL of the AW Playbooks known to humankind. If you want to share a new playbook, identify a dead link, or find out anything about this page, put "AW page" in the subject heading and send it to nerdwerds AT gmail dot com
Download the ZIP file for John Harper's original AW playbook templates in letter format.
Hey You! Want to create your own original character classes for the apocalypse? Download the attached legal-sized "WORD" template for trifold Apocalypse World playbooks.
Do you play DayTrippers online? Click here to grab a copy of this PC Sheet in fillable PDF format - now with autocalculation! (This PDF was created by Jef Wilkins, and we thank him very much for it!)
For planet-mappers: Here's a layered icosahedron hexmap in PXD format (useable by pixlr.com). Two hex layers are included: small hexes and large hexes. Just delete the layer you don't need.
Are you a Remember Tomorrow player? You might want to grab a copy of the interactive character and faction sheets here.
This aid by Paulo Rivas López is meant to help the players and the Narrator to build the setting of the game together as well as getting to the same page in respect to some of each others expectations. It includes a new trick too: to handle Fronts (that stands for all kind of plot-relevant organizations such as a guild of thieves, a kingdom, a company, a ship, etc), you just roll 6d6 and list those numbers as the Front stats, or place the dice over the hexagons in any order you want.
A cleaned-up PDF version of the Threat Map for use with AW2e, by James Steinberg.


Player Aides

101 player character background hooks that can be used in many different types of settings. These hooks vary from small hooks (potentially one adventure worth of material) to long hooks (campaign long ideas). See both pages.
101 player character quirks that can be used in many different types of settings. These quirks vary from small quirks (small effect on game play) to big quirks (potentially large effect on game play).
Acronyphobia is the irrational fear of acronyms. In tabletop RPGs we throw around a ton of acronyms and there is a bit of a learning curb for newbies. This site is a glossary of common tabletop acronyms, abbreviations & terms.
Maintained by Patrick Henry Downs, this page lists ALL of the AW Playbooks known to humankind. If you want to share a new playbook, identify a dead link, or find out anything about this page, put "AW page" in the subject heading and send it to nerdwerds AT gmail dot com
Download the ZIP file for John Harper's original AW playbook templates in letter format.
Hey You! Want to create your own original character classes for the apocalypse? Download the attached legal-sized "WORD" template for trifold Apocalypse World playbooks.
This tool generates the world known by the PCs and the history they have heard of. You can always introduce small bits of information that may make the players see things under a different light or even reveal a shocking hidden truth about it all.
Essays, games, supplements and original larps by Quinn Murphy, Rich Rogers, Arlene Medder, Brendan Conway, Meguey Baker, Mark Diaz Truman, John Wick, Shoshana Kessock and Jenn Martin.
This aid by Paulo Rivas López is meant to help the players and the Narrator to build the setting of the game together as well as getting to the same page in respect to some of each others expectations. It includes a new trick too: to handle Fronts (that stands for all kind of plot-relevant organizations such as a guild of thieves, a kingdom, a company, a ship, etc), you just roll 6d6 and list those numbers as the Front stats, or place the dice over the hexagons in any order you want.
One of the most difficult aspects to being a game master is planning campaigns where players are constantly invested and engaged in the story and world. The Rumor System was created to solve that problem, as it allows the players to determine the outline of the main plot so that the game master doesn’t have to shoulder the entire burden. It also serves to inform the game master about the players’ motivations so that they can continue to facilitate a mutually rewarding game.
Compiled by the members of story-games.com, this classic resource breaks names down into over a hundred categories and genres, with lists ranging from fantastical and historical names to contemporary and humorous ones.


Communities

Original D&D Discussions
A friendly and open place to discuss gaming and related topics.
"The Big Purple" - home of RPG discussions, news and reviews.
The unofficial forum for indie storygames and RPGs
Home of the RPG Pundit, a forum dedicated to discussing mostly traditional RPGs.

SUPPORT FICTIONEERS.NET
on PATREON




FICTIONEERS.NET is brought to you by As If Productions.

If it's valuable, please help!!


Join my Patreon to help support the growth of this site while keeping it advertiser-free,
or click here to drop a tip in the jar.