I've been re-organizing my apartment work space a bit, and looking over tons of half scribbled game concepts. They're all over the place, literally and figuratively.
One of the bigger road blocks in development I seem to run up against is taking that stuff and putting it in a presentable, shareable form that gets the concepts across to people not directly present.
Some of this, admittedly, is not having a whole lot of even very basic layout skills.
Does anyone else get stuck at this stage of development? How do you cope?