A two page game about civilizations and technology inspired by Sid Meier's Alpha Centauri, Elizabeth Shoemaker's It's Complicated, and Jared Sorenson and Luke Crane's Freemarket.
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Collaborative Story |
Yes |
No |
2+ |
2 - Focus/Imagination |
Life on Mars is a tabletop story game where we explore what life might be like aboard the first manned mission to Mars.
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Collaborative Story |
No |
No |
2+ |
2 - Focus/Imagination |
Enter Hallow, the blasted remnants of what once was a world. In Hallow, humans, elves, and other traditional humanoid creatures of high fantasy survive – and often prosper – in small plots of habitable terrain. These plots are maintained only by ancient, supremely intelligent magical constructs that date past the reach of mortal memory to the time before the great cataclysms that obliterated the previous world.
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Roleplaying Game |
Yes |
No |
2+ |
4 - Moderately Crunchy |
Lovecraftesque is a GMless storytelling game of creeping cosmic horror. Work with your friends to create a slow-building mystery culminating in a scene of eldritch terror.
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Roleplaying Game, Collaborative Story |
Yes |
No |
2-5 |
1 - Super Easy |
Create your own world based off of popular series where (relatively) normal people fight off supernatural threats in a modern setting, usually in secret. Draft characters with cards that define their talents, flaws, relationships and liabilities. Modify the cards as your characters grow and change organically. |
Collaborative Story |
No |
No |
3-5 |
2 - Focus/Imagination |
Tell the stories of intrigue between courtiers trapped in a snowbound castle, jostling for status as the King tries to remove the icy curse. The majority of the game will be played out with two types of scenes: private conversations between two characters, and open Court scenes with all the characters present. Cards here: http://bit.ly/19fta2T
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Roleplaying Game, Collaborative Story |
Yes |
No |
3-5 |
3 - Mildly Crunchy |
A GM-less game for 3-5 players.
The game is set on Titania, a huge colony ship drifting through deep space towards… somewhere. A central biosphere generates food, oxygen and recycles water for hundreds of habitation pods floating at the end of trailing umbilical connections. Each habitation pod is ruled by a family, lords of their domain. Lords of Titania is the story of the downfall of one such family. |
Collaborative Story |
Yes |
No |
2+ |
3 - Mildly Crunchy |
Adventure on a dying world in the spirit of Edgar Rice Burroughs’ "A Princess of Mars." Explore the dead sea bottoms where ravaging tribes of green Martians lay claim to the cities of your ancestors. Delve into ancient tunnels in search of secret treasures or nefarious spies. Fly through the Martian skies on an airship, dodging sand storms and splider swarms! Lords of Mars features a rules light system that is easy to learn and quick in play. Requires only two six-sided dice per player. |
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game of spooky-eyed children, surreal monsters, and a nightmarish world that adults know nothing about.
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Roleplaying Game, Collaborative Story |
No |
Yes |
2+ |
4 - Moderately Crunchy |
A story-telling game of survivalist horror at the end of everything. Lonely World is survivalist horror. Every day, it was on the news. Front page in the paper. Internet couldn't shut up about it. Every day, new stories, new pictures, new first-hand accounts. At first from across the world, then in isolated cases in some major cities here at home. And every day it got closer and closer to you.
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Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |