This is a silly little game poem you can try with players who are familiar with various fantasy, horror or sci-fi tropes.
|
Collaborative Story |
Yes |
No |
3+ |
1 - Super Easy |
The roleplaying game of evil minions, inspired by the Venture Brothers. Being a minion is a little being a military contractor, but without the moral ambiguity.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
The Mars Colony is dying, torn apart by environmental hazards, shoddy infrastructure, and social unrest. You, Kelly Perkins, have been nominated to turn things around. |
Roleplaying Game, Collaborative Story |
No |
Yes |
2 |
2 - Focus/Imagination |
Rio de Janeiro at the end of the 19th century: a city of slums and palaces, street gangs and tycoons, magic charms and outlawed martial arts. Cunning, bohemian and streetwise, the malandro walks its streets without fear - because there's always a way out. |
Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
Mutagen Trail and Picaresque are radical hacks of Goblinville. This text contains the full rules of play for both games.
Mutagen Trail is a roleplaying game for 3-5 players, including a GM, about a caravan of mutants traveling across a tractless wasteland. The mutants have to make decisions to survive day to day in a strange and hostile world. If they live long enough, maybe they’ll find some hope for the future. |
Roleplaying Game |
No |
Yes |
3-5 |
3 - Mildly Crunchy |
Muse is a storytelling game where players collaborate and compete with each other to tell an enjoyable story. Before starting, players will brainstorm a Story Sheet upon which the story will be based. Players will generate Questions that will be answered as the story unfolds. Next, players will take turns narrating the story, with play passing from one player to the next in clockwise order. |
Collaborative Story |
Yes |
No |
2-6 |
2 - Focus/Imagination |
MBAW is a very simple post-apocalyptic game based on the FUDGE rules, stripped down to just a handful of skills and whole lot of attitude. The skills all have silly names like “Take it Like a Man†or “Figure Stuff Outâ€. MBAW is by design a beer and pretzel game. Create some wacky characters and watch them go in a spectacular in a ball of flames. That’s pretty much it.
|
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Ever wanted to write your own RPG but not known how to start? Myriad is a rules-light modular role-playing system that can be adapted to any genre and setting. Myriad is not an RPG in its own right, moreover it is a toolbox with which to construct the game of your dreams. Inside you will find a complete simple system that, in its purest form, can be picked up and played in a matter of minutes and a whole host of tips and tricks to help you twist it to your own evil schemes. |
Roleplaying Game |
Yes |
Yes |
2+ |
4 - Moderately Crunchy |
Based on the "Levity" interactive storytelling and roleplaying framework, "Magic and Steel" blends the action and simplicity of traditional swords-n-sorcery RPGs with the collaborative narrative techniques of modern storygames. You can easily adapt and customize the game for your adventures and setting.
|
Roleplaying Game, Collaborative Story |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
An all-ages roleplaying game of fuzzy little heroes who live near human settlements. They look like hamsters, but they have a complex and egalitarian civilization.
|
Roleplaying Game |
No |
Yes |
2+ |
3 - Mildly Crunchy |