Games Listing

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Title/Description Game Type Free? GM?sort descending Players Crunch

Primrose Place
by Jared Sinclair

You are retired and living in the Primrose Place Retirement Community just off of I-95 outside of St. Augustine, Florida. It’s a pleasant enough place. Every Thursday afternoon, you get together in the Primrose Place Activities Center with some of the other residents and reminisce about your lives over a friendly game of dominoes.

Roleplaying Game, Collaborative Story Yes No 2-4 1 - Super Easy

Polaris
by Ben Lehman

Polaris is a roleplaying game about the dying days of the people, about how their bravest knights struggled against the Mistaken and their sun while the very people they defended choked themselves in their own self-indulgence.

Roleplaying Game No No 4 3 - Mildly Crunchy

Pocket Things
by Tod Foley

Pocket Things is a silly little storygame for people with pockets, and things in them. Guest appearances by Chuck Norris possible, but not guaranteed. Yeah, it's a game about the things in your pockets.

Collaborative Story No No 2+ 1 - Super Easy

Paper Tigers
by Ashok Desai

Paper Tigers is a competitive role-playing game for three to six players, five being the ideal amount. There is no need for a GM. Each player takes on the role of a conniving politician looking to finagle their party into power by any means necessary.

Roleplaying Game Yes No 3-6 3 - Mildly Crunchy

Pantheon and other Roleplaying Games
by Robin D. Laws

As the title suggests, this is not one game, but five. They are all based on the same system and are all sold in a single book.

Collaborative Story No No 2+ 2 - Focus/Imagination

Perilous Intersections
by Rory Bracebuckle

A lightweight engine for solitaire roleplaying game adventures. It works by directing you to answer the Big Questions that brings a hero into conflict with a setting’s threat. It keeps some measure of surprise while the emergent plot provides resistance to the protagonist’s motivations. It works best with characters that have strong motivations and are action-driven.

Roleplaying Game Yes No 1 2 - Focus/Imagination

Pure Shoujo
by Mendel Schmiedekamp

A roleplaying game where each player plays one or more characters, and they build up and break down relationships, friendly, vicious, or romantic. In the process characters slowly grow as they navigate the stormy seas of their fellow characters.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

Panem et Circenses (The Hunger Games)
by Francis Dickinson

A roleplaying game in which players portray pledges from the various districts competing in The Hunger Games.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Police Cops
by Ryan Ó Laoithe

A rules-light 2-page TV series simulator, Police Cops works best with 4-5 players, and one Commissioner. The Commish is the GM. The game is designed to play like a cop show, each session or two being an Episode with its own enclosed story, but still part of broader series.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Primeval
by Gareth Ryder-Hanrahan

A roleplaying game of secret specialist agents working to determine the nature and cause of spacetime Anomalies that have begun opening up, dropping dinosaurs and other prehistoric entities into our modern world. The system is based on "Doctor Who: Adventures in Time and Space" by David F. Chapman. Available now on the Cubicle 7 webstore for pre-order.

Roleplaying Game No Yes 2+ 4 - Moderately Crunchy

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