"The play-based GonParis Method is a simple, smart, and effective way to banish encumbrance forever. Adopt this dungeoneering strategy, and you’ll never be overloaded again."
 |
Collaborative Story |
No |
No |
2+ |
2 - Focus/Imagination |
- Be an animal, meet an animal, and touch hands at a critical point in your conversation.
- A simple prisoner's dilemma will tell you if there was trust in the exchange.
- Once you've got the hang of it, you will grow a community and go on quests to protect it.
- References are Reynard the Fox, Fables, The Borrowers (alt. Arrietty) Yakari, Miyori no Mori, Kirikou, etc.
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Roleplaying Game, Collaborative Story |
Yes |
No |
2+ |
1 - Super Easy |
A collaborative narrative game in which players take on the roles of producer, director, writer and actor, creating an original television ensemble series, drama or comedy: "The greatest TV show that never was".
NOTE: The version provided here is the 2nd edition (2005). A 3rd edition was released in 2015.
|
Collaborative Story |
No |
Yes |
2+ |
3 - Mildly Crunchy |
A lightweight engine for solitaire roleplaying game adventures. It works by directing you to answer the Big Questions that brings a hero into conflict with a setting’s threat. It keeps some measure of surprise while the emergent plot provides resistance to the protagonist’s motivations. It works best with characters that have strong motivations and are action-driven. |
Roleplaying Game |
Yes |
No |
1 |
2 - Focus/Imagination |
A roleplaying game in which players portray pledges from the various districts competing in The Hunger Games.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A roleplaying game of secret specialist agents working to determine the nature and cause of spacetime Anomalies that have begun opening up, dropping dinosaurs and other prehistoric entities into our modern world. The system is based on "Doctor Who: Adventures in Time and Space" by David F. Chapman. Available now on the Cubicle 7 webstore for pre-order.
|
Roleplaying Game |
No |
Yes |
2+ |
4 - Moderately Crunchy |
A roleplaying game where each player plays one or more characters, and they build up and break down relationships, friendly, vicious, or romantic. In the process characters slowly grow as they navigate the stormy seas of their fellow characters.
|
Roleplaying Game, Collaborative Story |
Yes |
No |
2+ |
2 - Focus/Imagination |
A rules-light 2-page TV series simulator, Police Cops works best with 4-5 players, and one Commissioner. The Commish is the GM. The game is designed to play like a cop show, each session or two being an Episode with its own enclosed story, but still part of broader series.
|
Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
As the title suggests, this is not one game, but five. They are all based on the same system and are all sold in a single book. |
Collaborative Story |
No |
No |
2+ |
2 - Focus/Imagination |
Modern myth comes to London in this dynamic take on contemporary supernatural drama. Become a participant in a supernatural war that rages in secret throughout the city. Battle forces both magical and spiritual as you and those like you uphold the peace and hold back the night. |
Roleplaying Game |
Yes |
Yes |
2+ |
4 - Moderately Crunchy |