Games Listing

18 games found.
Filter by Initial: ABCDEFGHIJKLMNOPQRSTUVWXYZ

Title/Description Game Type Free? GM?sort descending Players Crunch

Star Wars World
by

PBTA roleplaying in the Star Wars universe. This extensive set includes playbooks for Ace, Adept, Bounty Hunter, Consulor, Gearhead, Guardian, Medic, Noble, Officer, Operative, Scoundrel, Sentinel and Trooper. There's also a PG-13 rated version here.

Roleplaying Game, Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

Strain
by James Vail

A 2-page Survival Horror RPG designed to challenge the players in all aspects. You play against the system, like a board game, and your success is up to you. This is not easy. Either you play intelligently, or the game will destroy you.

PWYW what Drivethru and RPGnow.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Spirit of 77
by David Kizzia, Bob Richardson

A roleplaying game about action and adventure in an alternate 1970's where rock gods from outer space came to Earth to share with us the powers of Glam, Richard Nixon made a deal with aliens to stay in the White House, the streets are run by multinational crime syndicates, and brave souls step forward to fight the oppressive minions of The Man.

Roleplaying Game, Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

Shock
by Joshua A.C.Newman

A storytelling game of Social Science Fiction in which the players create a future scenario and then introduce a "shock" to that world (such as a major discovery or invention).

Collaborative Story No Yes 3-5 2 - Focus/Imagination

Star Worlds
by Zachary Wolf

Roleplaying in the Star Wars universe, on the streets of the Mos Eisley spaceport. Built with the World of Dungeons Engine by John Skyharper.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Secrets & Shadows
by Alto Dizi

An Apocalypse World/Lady Blackbird inspired game of emergent storytelling in the "paranormal romance" genre, suitable for impromptu play or even solotaire play.

Roleplaying Game, Collaborative Story, Powered by the Apocalypse Yes Yes 1+ 2 - Focus/Imagination

Sufficiently Advanced
by Colin Fredericks

A roleplaying game set in the distant future. Each player is an agent of the Patent Office, an intergovernmental organization that polices and enforces intellectual property law across the universe. It is an open secret that the Patent Office is run by the Transcendental AIs, whose very beings are spread across time itself. The Transcendentals desire the survival of humanity - as much of it as possible - into the distant future, in order to ease their loneliness.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

So Now You're a Time Traveler
by Nick Wedig

A rules-light two page hack made to run a stripped-down time travel game. In the world of the Continuum, time travel is easy. With just a second's thought, you can disappear from one time or place and appear somewhere else. As a beginning time traveller, you can teleport one mile at a time, just by thinking. Based on Continuum by Aetherco and Cthulhu Dark by Graham Walmsley.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Synthicide
by Dustin DePenning

A dark roleplaying game of the far future, in a ruined galaxy ruled by AIs and robots, where humans scamper to piece together whatever they can to survive. Think "Terminator" but with starships and cyber gear.

Roleplaying Game No Yes 2+ 4 - Moderately Crunchy

Schizonauts
by Fred Hicks

A roleplaying game in which each player has two characters: a secret agent who takes orders from a paranoid computer, and an international criminal into whose body the agent's mind is projected. Pre-release version.

Roleplaying Game Yes Yes 3-6 5 - Highly Crunchy

Pages