PBTA roleplaying in the Star Wars universe. This extensive set includes playbooks for Ace, Adept, Bounty Hunter, Consulor, Gearhead, Guardian, Medic, Noble, Officer, Operative, Scoundrel, Sentinel and Trooper. There's also a PG-13 rated version here.
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Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
A 2-page Survival Horror RPG designed to challenge the players in all aspects. You play against the system, like a board game, and your success is up to you. This is not easy. Either you play intelligently, or the game will destroy you.
PWYW what Drivethru and RPGnow.
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Roleplaying Game |
Yes |
Yes |
2+ |
2 - Focus/Imagination |
A roleplaying game about action and adventure in an alternate 1970's where rock gods from outer space came to Earth to share with us the powers of Glam, Richard Nixon made a deal with aliens to stay in the White House, the streets are run by multinational crime syndicates, and brave souls step forward to fight the oppressive minions of The Man.
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Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
A storytelling game of Social Science Fiction in which the players create a future scenario and then introduce a "shock" to that world (such as a major discovery or invention).
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Collaborative Story |
No |
Yes |
3-5 |
2 - Focus/Imagination |
Roleplaying in the Star Wars universe, on the streets of the Mos Eisley spaceport. Built with the World of Dungeons Engine by John Skyharper.
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Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
An Apocalypse World/Lady Blackbird inspired game of emergent storytelling in the "paranormal romance" genre, suitable for impromptu play or even solotaire play.
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Roleplaying Game, Collaborative Story, Powered by the Apocalypse |
Yes |
Yes |
1+ |
2 - Focus/Imagination |
A roleplaying game set in the distant future. Each player is an agent of the Patent Office, an intergovernmental organization that polices and enforces intellectual property law across the universe. It is an open secret that the Patent Office is run by the Transcendental AIs, whose very beings are spread across time itself. The Transcendentals desire the survival of humanity - as much of it as possible - into the distant future, in order to ease their loneliness. |
Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A rules-light two page hack made to run a stripped-down time travel game. In the world of the Continuum, time travel is easy. With just a second's thought, you can disappear from one time or place and appear somewhere else. As a beginning time traveller, you can teleport one mile at a time, just by thinking. Based on Continuum by Aetherco and Cthulhu Dark by Graham Walmsley.
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Roleplaying Game |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A dark roleplaying game of the far future, in a ruined galaxy ruled by AIs and robots, where humans scamper to piece together whatever they can to survive. Think "Terminator" but with starships and cyber gear.
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Roleplaying Game |
No |
Yes |
2+ |
4 - Moderately Crunchy |
A roleplaying game in which each player has two characters: a secret agent who takes orders from a paranoid computer, and an international criminal into whose body the agent's mind is projected. Pre-release version.
|
Roleplaying Game |
Yes |
Yes |
3-6 |
5 - Highly Crunchy |