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Title/Description Game Type Free? GM? Players Crunch

Star Wreck
by Mike Pohjola

A roleplaying parody of Star Trek, in the spirit of the Star Wreck movies. The characters screw everything up fabulously and grow even more incompetent in the process.

30 pages long, these rules are released under the Creative Commons (Attribution–Non-Commercial–ShareAlike) license.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Stars Without Number
by Kevin Crawford

A roleplaying of the distant future, where a galaxy-spanning human race has met with near-total annihilation and is only slowly beginning to build itself up again. You play an interstellar adventurer with heroic skills, in a universe where alien races and psionic powers exist alongside stardrives and a varied range of technology.

Free in PDF format.

Roleplaying Game Yes Yes 2-5 4 - Moderately Crunchy

Steampunk Crescendo
by Dave Michael

Will you succumb to temptation? In a dystopian era of vampires, magic, and steampunk super-science, you face overwhelming oppression. Will you oppose your Antagonist? Will you fight for your Goal, and in so doing, bring meaningful change to your world? Or will you be tempted by the distractions of this world. A roleplaying game for 3-6 players. 3+ hours, one or multiple sessions. Intuitive, streamlined ruleset. Overcome Antagonists using an action-based resolution system.

Roleplaying Game No No 3-6 3 - Mildly Crunchy

Strain
by James Vail

A 2-page Survival Horror RPG designed to challenge the players in all aspects. You play against the system, like a board game, and your success is up to you. This is not easy. Either you play intelligently, or the game will destroy you.

PWYW what Drivethru and RPGnow.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Subnormality
by Paul Lantow

A storygame in which players portray the unfulfilled dreams of a person they try to affect in a positive way.

Collaborative Story Yes Yes 2+ 1 - Super Easy

Sufficiently Advanced
by Colin Fredericks

A roleplaying game set in the distant future. Each player is an agent of the Patent Office, an intergovernmental organization that polices and enforces intellectual property law across the universe. It is an open secret that the Patent Office is run by the Transcendental AIs, whose very beings are spread across time itself. The Transcendentals desire the survival of humanity - as much of it as possible - into the distant future, in order to ease their loneliness.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Sunlight
by Tobie Abad

Command. We are off course. We don’t know where we are. Can you hear us?

Roleplaying Game, Collaborative Story No No 2+ 2 - Focus/Imagination

Super Repo
by Nick Wedig

An RPG about people who live in a superhero universe, doin' the jobz and payin' the billz. Elsewhere, Solarman is punching out the villainous Dr. Thunder right now, but this is not a game about him. This is about the guys in the background, who have to deal with the everyday shit that most superheroes don’t worry about. Sure, you have some superpowers, but you still gotta pay the rent, right?

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Superlite Heroes!
by Max Hervieux

A game of heroes and villains, crime and justice, adventure and disaster. A group of 3-4 players take on the role of a handful of heroes while a single Game Master (the GM) provides opposition in the form of villains, henchmen, hazards, and schemes. A single session of Superlite Heroes! should take about 2-3 hours. To play, you will need a handful of index cards, some pencils, and a six-sided die.

Roleplaying Game Yes Yes 4-5 2 - Focus/Imagination

Synanthropes
by Ed Turner

A group of scientists, the evolved descendants of rats, roaches, crows, and raccoons, comb through an old, abandoned human skyscraper.

Roleplaying Game Yes No 3-4 3 - Mildly Crunchy

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