Games Listing

68 games found.
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Title/Description Game Type Free? GM? Playerssort descending Crunch

The Bureau
by Paul Taliesin

A roleplaying game of men-in-black, saving Earth from all the universe has to throw at it.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

The Veil
by Fraser Simons, Kyle Simons, Alessandro Rossi

The Veil is a collaborative storytelling game Powered by the Apocalypse, designed to tell cyberpunk stories of your own making. Use world building tools to come up with unique settings that look and feel like the cyberpunk you and your friends have always wanted. Put questions that drive your characters at the heart of heists, mysteries, and conspiracies. Break a near future world and then try to put it back together. Play to find out what happens.

Roleplaying Game, Collaborative Story, Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

The Emperor's Heart
by Chris Chinn

A shared narrative game portraying the lives of outlaw factions and underground heroes in a corrupt and dystopian steampunk galaxy ruled by seven immortal eunuchs.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

Timeless the RPG
by Caleb Abbruzzese

Timeless the RPG is a free, share-alike role playing game designed to work contextually with regular speech. Games masters and players can adapt their favorite movies and stories into games quickly. By being setting agnostic, the imagination of the players is the limit. PWYW at DrivethruRPG.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Title Goes Here
by Mendel Schmiedekamp

A game of delving into a text (which could be any novel, whether or not the players have even read it) and constructing a mystical system of truth from that text. Inspired by readings in hermeneutics, semiotics, and Christian and Jewish mysticism.

Roleplaying Game Yes No 2+ 2 - Focus/Imagination

The Sundered Land
by D. Vincent Baker

The Sundered Land is a series of 5 single-page games plus 2 supplements set in the Sword-and-Sorcery ruins of the future. A Doomed Pilgrim is designed for online play. You play the pilgrim, and your friends on the internet try to see you to your doom.

Collaborative Story No No 2+ 1 - Super Easy

The Red Gods of Babylon
by Aaron Zawadi

A fantasy roleplaying game set in the 17th century BC. Players take on the roles of extraordinary people living in uncertain times. You will need a Gamemaster, at least one Player, and at least two 8-sided dice.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Torus One
by Aldo Ojeda Campos

A simple roleplaying game about the multi-xeno-racial support staff on a crowded interstellar space station, and the constant troubles of running the place.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

The Fugue System
by Randal McDowell

A generic rules-lite roleplaying system with descriptive rankings and action difficulties.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

The Shadow of Yesterday
by Clinton R. Nixon

A pulpy romantic sword-and-sorcery game of the end of one world and the beginning of the next. The rules of this game are meant to enable a type of fantasy where things don't necessarily make common sense, but are always full of style: a bit creepy, a bit comedic, a bit dark and violent, and definitely romantic. There's quite a few rules in here that have to do with love and sex. The game's setting is intentionally a sketch.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

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