Games Listing

58 games found.
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Title/Description Game Type Free? GM? Players Crunch

The Clay That Woke
by Paul Czege

"Generations ago four infant minotaurs were pulled from the mud of the eternal river." The players play one of their descendants, a nameless minotaur torn between their unjust slave existence in a decadent metropolis civilization and an eerie, perilous jungle. Their world "will find its future" in their doings. The Clay That Woke is a roleplaying game set in a richly-imagined world, with immersive character play guided by an inspiring, unique, token-based oracle.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

The Cursed RPG
by Michael Evans

A low powered urban fantasy game. The world of the Cursed is the same as our world, the streets are the same, the stores are the same, it's the characters that are different. They were normal once, then they received "the gift." The gift is the ability to sense beyond the normal, into the realm of the supernatural. Some can see the world of spirits, others escaped the other world, while some spent years learning to control and alter the natural laws.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

The Deep Forest
by Mark Diaz Truman, Avery Alder

For a long time, our monstrous home was occupied by invading humans. Now, finally, we’ve driven them off, and we’re left with this: a year of relative peace. One quiet year, with which to dismantle their settlements and reclaim our lands. Come Winter, a band of heroes will arrive and we might not survive the encounter. This is when the game will end. But we don’t know about that yet.

Collaborative Story Yes No 2-4 2 - Focus/Imagination

The Derelict Speaks
by Luzelli

A horror rpg in the vein of Event Horizon and other Haunted House tales. You are the crew of a rescue vessel, the Moksha, investigating a derelict ship in deep space. As you explore the ship, it awakens to your presence and begins to claim you as its own. As PCs succumb to the derelict, they become its agents. Play in this semi-cooperative/semi-competitive game to Survive or take down everyone with you.

Roleplaying Game Yes Yes 2+ 1 - Super Easy

The Dinner Party
by Doug Ruff

A game of social viciousness and revelation for 4-8 mature players. The setting is a dinner party in November 1974 ... the players act out their characters hangups while playing spiteful conversational games and getting progressively more drunk. Can you gain enough courage to face your Issue, or will you collapse in the downstairs lavatory or get thrown out of the party? Uses six-sided dice for resolution, the rules are simple but the tactics are deep.

Roleplaying Game Yes No 4-8 1 - Super Easy

The Emperor's Heart
by Chris Chinn

A shared narrative game portraying the lives of outlaw factions and underground heroes in a corrupt and dystopian steampunk galaxy ruled by seven immortal eunuchs.

Collaborative Story Yes No 2+ 2 - Focus/Imagination

The Enclave
by Mark Silcox

A collaborative Storygame. Over the course of an hour or two, you and your friends will construct a narrative about a Community of heroic (or delusional) isolationists, who construct for themselves an entrenched bastion against (what they perceive to be) the hostile forces of the outer world.

Collaborative Story No No 2-5 2 - Focus/Imagination

The Evil
by Adam Decamp

A very simple (rules-lite) horror RPG created for a Halloween-themed RPG bash in 2017. It evokes a monolithic force of darkness which ebbs, swells, and opposes the player characters.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

The Extraordinary Adventures of Baron Munchausen
by James Wallis

A game of competitive boasting, based on the exploits of the titular C18th adventurer and raconteur. Players portray nobles and challenge each other to recount an extraordinary story from their past. Dice and pencils are replaced by money and fine wine, a simple bidding system allows for interruptions and rebuttals, and it all wraps up in under an hour. The rulebook was ostensibly written by the Baron himself, with his unique and charming style.

Roleplaying Game, Collaborative Story No No 4+ 2 - Focus/Imagination

The Fugue System
by Randal McDowell

A generic rules-lite roleplaying system with descriptive rankings and action difficulties.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

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