Skew

A storygame of surrealism intruding upon reality, in which the players create a series of more and more unusual events in the life of a "normal" protagonist.

Author(s): 
Game Type: 
Collaborative Story
Crunch: 
2 - Focus/Imagination
Players: 
3+
GM?: 
No
Free?: 
No
Excerpt: 

The setting of the game is the real world, starting tomorrow morning. The world is exceptionally ordinary and mundane, except as we alter it through play. In general, when playing, we should try to do the most obvious thing, rather than being clever, interesting, or weird. When we're done establishing our imaginary protagonist, we enter Phase 1.