In SPLINTER, you embody two characters - the Player, a modern-day gladiator seeking fame or freedom, and their Avatar, a denizen of the Splinter. The Avatar is unaware that it is connected to its Player in any way, and has its own goals, factions, and identity. This creates a unique roleplaying opportunity unlike any other game.
You are the Player: Earth, 2471 AD. The only thing that matters is The Game. As a Player - a trained Professional or a conscripted Amateur - you Port into The Splinter with an audience of millions watching your every move. In a VR mega-dungeon of infinite size, you will struggle in conflicts dire, for your very life, and for the entertainment of the masses. Earthside gameplay uses End Transmission Gamesâ€™ DicePunk System, first seen in Phantasm and Psionics.
You are the Avatar: The natives of The Splinter - taken by Players as their Avatars - donâ€™t know itâ€™s an ultra-violent spectator sport for Earth. To them, The Splinter is the True Realm: an ever-expanding, ever-changing mega-dungeon labyrinth. The inhabitants of the Splinter are as strange as their environment: powerful shapeshifters gifted with the power to alter reality through will alone. Gameplay in The Splinter uses its own deep, tactical dice-pool system that pays homage to the best of old-school Dungeons & Dragons.