Games Listing

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Title/Description Game Type Free? GM? Players Crunchsort ascending

Spirit of 77
by David Kizzia, Bob Richardson

A roleplaying game about action and adventure in an alternate 1970's where rock gods from outer space came to Earth to share with us the powers of Glam, Richard Nixon made a deal with aliens to stay in the White House, the streets are run by multinational crime syndicates, and brave souls step forward to fight the oppressive minions of The Man.

Roleplaying Game, Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

Last Winter's Lights
by Marc Majcher

Tell the stories of intrigue between courtiers trapped in a snowbound castle, jostling for status as the King tries to remove the icy curse. The majority of the game will be played out with two types of scenes: private conversations between two characters, and open Court scenes with all the characters present. Cards here: http://bit.ly/19fta2T

Roleplaying Game, Collaborative Story Yes No 3-5 3 - Mildly Crunchy

Claustrophobia!
by Rodney Sloan

A game about crazy gnome explorers on board the doomed Nuclear Subterrine, the sentient vessel HMS Keeton. When standing around in the garden becomes too much, colonies of gnomes turn to a life of adventuring or crime, the later being the preferred, less hazardous change of occupation. For those adventurous gnomes there is but one choice: to take up their shovel, wheelbarrow or fishing rod, and tackle the greatest quest any gnome can undertake: a journey to the center of the earth.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Paper Tigers
by Ashok Desai

Paper Tigers is a competitive role-playing game for three to six players, five being the ideal amount. There is no need for a GM. Each player takes on the role of a conniving politician looking to finagle their party into power by any means necessary.

Roleplaying Game Yes No 3-6 3 - Mildly Crunchy

Age of Legends
by Jaye Foster, Mark Foster

When a god of speaks to you, it is not something you can ignore. Whether you are a queen, a beggar, a merchant or a bandit, when a god chooses you to be their champion your old life ends. Your new life comes with divine powers but these are not gifts.

Roleplaying Game No Yes 3+ 3 - Mildly Crunchy

Star Worlds
by Zachary Wolf

Roleplaying in the Star Wars universe, on the streets of the Mos Eisley spaceport. Built with the World of Dungeons Engine by John Skyharper.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Blades in the Dark
by John Harper

A tabletop role-playing game about a group of daring scoundrels building a criminal enterprise on the haunted streets of an industrial-fantasy city. There are heists, chases, escapes, dangerous bargains, bloody skirmishes, deceptions, betrayals, victories, and deaths.

Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

Judgment
by Tom Pleasant

A storygame in which a soul stands trial for the determination of its final dispensation after death. The good and bad deeds of the past are weighed as evidence, and tarot cards are used to determine the possible outcomes.

Collaborative Story Yes No 4 3 - Mildly Crunchy

Always/Never/Now
by Will Hindmarch

A complete, stand-alone RPG adventure with pre-generated characters set in a high-action cyberpunk future.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

DayTrippers
by Tod Foley

A Surreal Science Fiction Reality-Hopping RPG in which Players portray the crew of a "SlipShip," traveling to other dimensions and mind-twisting alternate realities.

DayTrippers is a genre sim that blends traditional and modern/narrativist techniques: a new approach to a surrealistic sci-fi multiversal milieu, in which an assortment of colorful character classes pilot unique machines into dream worlds and divergent universes, to retrieve items of value and bring them back home.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

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