Games Listing

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Title/Description Game Type Free? GM? Players Crunchsort ascending

Evil of the Stars
by Johnstone Metzger

In this game, you play members of an isolated expedition in the near future that discovers the "eschaton" - a thing with the very real potential to destroy humanity as we know it. Every expedition is different. Every eschaton is unique. NOTE: This is the Playtest Edition of an Apocalypse World hack.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Space Goblins!
by Viditya Voleti

You are all Goblins, congratulations! You are also all barreling through space in a ship made of junk and scrap, how lucky! Your goal: to make it to Junktopia, the rogue planet in the middle of space, a utopia for the Goblins, with your ship intact and as much Junk as you can to further its beauty!

Space Goblins! is a hack of Tunnel Goons for 3-5 players with rotating GM play and an emphasis on wild Goblin-created mayhem! PWYW.

Roleplaying Game, Collaborative Story Yes No 3-5 3 - Mildly Crunchy

Dogs in the Vineyard
by D. Vincent Baker

A roleplaying game of religious totalitarianism in the wild west; the players portray "God's Watchdogs", the gun-toting, moralizing, law-enforcing arm of the church in pre-statehood Utah, the Deseret Territory, in the early 19th century.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Underground
by Keith Stetson

A PbtA game in which players portray the non-heroic inhabitants of a medieval village, preparing to go Underground - where we do not belong - to save their village from a terrible danger. The danger, as well as the solution, will be created in play.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Malandros
by Tom McGrenery

Rio de Janeiro at the end of the 19th century: a city of slums and palaces, street gangs and tycoons, magic charms and outlawed martial arts. Cunning, bohemian and streetwise, the malandro walks its streets without fear - because there's always a way out.

Roleplaying Game, Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

Michtim
by George Mir

An all-ages roleplaying game of fuzzy little heroes who live near human settlements. They look like hamsters, but they have a complex and egalitarian civilization.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Tides of Gold
by Cass Reyfield

A roleplaying game about a bold crew of adventuring sailors seeking riches amidst the clash of warring trade factions, corrupt marine patrols, and monsters of the deep. There are raids, kidnappings, back-alley deals, marine cults, and above all a cutthroat game of trade to be won—if you're skilled enough to ride the storm.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Just Heroes
by James Mullen

A PbtA game of superheroes battling to save the world.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Inception: The Unofficial Role Playing Game
by Adam Sawyer

This roleplaying system was designed to allow fans of the film to play out other mission ideas they would have. It has all of the terms present in the film and script and is a very accurate representation of everything that millions came to know and love.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Microscope
by Ben Robbins

A time-jumping storygame in which players collaboratively create the history of an entire world.

Collaborative Story No No 2-5 3 - Mildly Crunchy

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