A tale-telling game in which you and your friends sit around telling stories about your alter-egos, linking your tales to each others and engaging in good-natured boastfulness. Currently in Alpha.
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Collaborative Story |
Yes |
No |
3+ |
1 - Super Easy |
Bacchanal is two or three hours of GM-less roleplaying for two to six players. Characters are non-residents of Puteoli fleeing accusations of infractions against the Empire. Gameplay follows the characters through events of wine, debauchery, and the cruel sporting of gods, as they struggle to evade soldiers and accusers, and reunite with a companion from whom they have been separated. You will need a cheese tray, wine glasses, and an assortement of polyhedral dice.
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Roleplaying Game |
No |
No |
2-6 |
2 - Focus/Imagination |
A game about doubt.
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Collaborative Story |
Yes |
No |
3-5 |
2 - Focus/Imagination |
A game of social viciousness and revelation for 4-8 mature players. The setting is a dinner party in November 1974 ... the players act out their characters hangups while playing spiteful conversational games and getting progressively more drunk. Can you gain enough courage to face your Issue, or will you collapse in the downstairs lavatory or get thrown out of the party? Uses six-sided dice for resolution, the rules are simple but the tactics are deep. |
Roleplaying Game |
Yes |
No |
4-8 |
1 - Super Easy |
The Sundered Land is a series of 5 single-page games plus 2 supplements set in the Sword-and-Sorcery ruins of the future. A Doomed Pilgrim is designed for online play. You play the pilgrim, and your friends on the internet try to see you to your doom. |
Collaborative Story |
No |
No |
2+ |
1 - Super Easy |
Remember Tomorrow is a role-playing game set in the near future. Look at the world today, now flash it forward twenty minutes into the future. Sky Cars: Check. Memory Couriers: Check. Everything Else: Slightly Changed, huh, how about that? It's a quick and dirty near-future "cyberpunk" game that features: easy character generation; an ensemble cast of PCs and Factions; goal-oriented stories built in play; GMless, scene-based resolution.
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Roleplaying Game |
No |
No |
2-5 |
3 - Mildly Crunchy |
Who are you in this story? If you're the Girl... God chose you to save the world. Congrats. Here's the thing: Nobody gave you any superpowers. You get no Slayer strength, no kung-fu grip, no costume. You're just you. |
Roleplaying Game |
Yes |
No |
3 |
2 - Focus/Imagination |
Members of the superhero/sentai group, Chroma Team, battle it out with giant kaiju monsters created by the evil Terrorlights.
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Collaborative Story |
Yes |
No |
2-9 |
3 - Mildly Crunchy |
As Above is a storytelling and role playing game for two to six players. The stories of the game are inspired by fairy tales, myths and legends. They take place in a fictional world, inspired by but not meant to represent any particular place or tradition on Earth. As Above is inspired by Russian Matroyshka dolls. These beautifully painted dolls nest one inside another, as the stories are intended to do in As Above.
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Roleplaying Game, Collaborative Story |
Yes |
No |
2-6 |
2 - Focus/Imagination |
Will you succumb to temptation? In a dystopian era of vampires, magic, and steampunk super-science, you face overwhelming oppression. Will you oppose your Antagonist? Will you fight for your Goal, and in so doing, bring meaningful change to your world? Or will you be tempted by the distractions of this world. A roleplaying game for 3-6 players. 3+ hours, one or multiple sessions. Intuitive, streamlined ruleset. Overcome Antagonists using an action-based resolution system. |
Roleplaying Game |
No |
No |
3-6 |
3 - Mildly Crunchy |