Archipelago is a story/role-playing game where each player controls a major character. Player take turns directing and playing out a part of their character's story, leading them towards their selected point of destiny, while other players interact with and influence that story. |
Collaborative Story |
Yes |
No |
3+ |
2 - Focus/Imagination |
You and your Squirrelfriends are enjoying a day at a park, but you’ll soon be given a quest from Elder Squirrel. It’s up to you to work together to complete the quest!
Squirrelfriends is a 1-page RPG from Dice Up Games. Pay What You Want at Drivethru.
|
Roleplaying Game, Collaborative Story |
Yes |
Yes |
3+ |
1 - Super Easy |
You and your friends are about to spend the day at a waterpark, but you’ll soon find out that something BAD is going down. It’s up to you to work together to save the day!
Splashtown is a 1-page RPG from Dice Up Games. Pay What You Want at Drivethru.
|
Roleplaying Game, Collaborative Story |
Yes |
Yes |
3+ |
1 - Super Easy |
Secret Hearth Publication’s flagship game of reality-warping spells, brutal and impactful combat, modular character creation, combo-like action system, and story-focused gameplay of swords, sorcery, and esoteric chaos.
In Hands of Ether's vibrant world, your table takes on the role of adventurers in a surreal land of prismatic forests, sentient clay, eldritch cyclopes, crystal dragons, swords, and sorcery. |
Roleplaying Game |
Yes |
Yes |
3+ |
3 - Mildly Crunchy |
A parlor game wherein you take on the role of a council of dwarves desperately carving out their home within an ancient mountain. Its play can be a vital tool for localized worldbuilding, but is best done in a casual manner among close friends. A calm, slow game of strategy, conversation, and shoddy cartography; a story of dwarves, glory, and ruin.
|
Roleplaying Game, Collaborative Story |
Yes |
Yes |
3+ |
2 - Focus/Imagination |
An Action Hero RPG with rules in the format of a Hollywood Screenplay. Vie for top billing in your own action movie!
|
Roleplaying Game |
Yes |
Yes |
3+ |
2 - Focus/Imagination |
This is a silly little game poem you can try with players who are familiar with various fantasy, horror or sci-fi tropes.
|
Collaborative Story |
Yes |
No |
3+ |
1 - Super Easy |
Talespinner is a free RPG game system operating on a single 10-sided die. Mechanically simple, yet complex in content, this system offers a combination of ease of entry and use with plenty of crunch for those who seek it.
Talespinner has no character classes and no levels, and its skill system can be used for any setting, flavoured or trimmed as one sees fit. |
Roleplaying Game |
Yes |
Yes |
3+ |
3 - Mildly Crunchy |
As the Newly Arrived, how have you done living on the fringe of society? What has it been like being an outsider? What's changed for you? Why do you now think you need others to survive?
And for those who are insiders, well within the established group, do really you need to include and let the Newly Arrived in to grow? What's changed for you? What makes you reconsider the lessons of the past?
Look inside yourselves and ask what makes you want to be part of a bigger network.
|
Roleplaying Game, Collaborative Story |
No |
No |
3+ |
2 - Focus/Imagination |
This is a storygame about hard journeys.
1-8 players 120 minutes
With this one, I am approaching at some serious stuff I bear. The tone doesn't have to be heavy, but it can become very dark, depending on the values you choose to start with and the individualism you put in it. You can lighten the tone by reading "when you stay" instead of "when you reach" in the resolution mechanic.
It is totally inspired by Mesopotamians, by Nick Wedig. |
Roleplaying Game, Collaborative Story |
Yes |
No |
3+ |
3 - Mildly Crunchy |