Games Listing

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Title/Description Game Type Free? GM? Playerssort descending Crunch

The Red Gods of Babylon
by Aaron Zawadi

A fantasy roleplaying game set in the 17th century BC. Players take on the roles of extraordinary people living in uncertain times. You will need a Gamemaster, at least one Player, and at least two 8-sided dice.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Title Goes Here
by Mendel Schmiedekamp

A game of delving into a text (which could be any novel, whether or not the players have even read it) and constructing a mystical system of truth from that text. Inspired by readings in hermeneutics, semiotics, and Christian and Jewish mysticism.

Roleplaying Game Yes No 2+ 2 - Focus/Imagination

Danger Patrol
by John Harper

A retro sci-fi action/adventure roleplaying game game. The idea is to create the episodes of a 50s-style TV show in the vein of the old Flash Gordon and Buck Rogers serials (with maybe a dash of the Venture Bros., Star Wars, and Indiana Jones).

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Wushu Open
by Daniel Bayn

The Ancient Art of Action Roleplaying, free core rules for fast-paced martial arts games using a descriptive action / dice pool system. Price: Pay what you want.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Don't Read the Comments
by Matthijs Holter

A game in which you are trapped inside comments from online newspaper discussion threads. You and the others will take turns as game masters, reading out one selected comment on your turn and using it to set the scene and improvise freely around it. The game is not tightly structured, has no dice, and has a lot of room for interpretation. It's meant to be played in maybe half an hour or an hour by a group of friends who like joking around and poking fun at stupidity.

Collaborative Story Yes No 2+ 1 - Super Easy

Apocalypse: Emergence
by Paul Taliesin

A roleplaying game of apocalypse survivors, emerging from an underground bunker decades after the fall to discover how the world has changed.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Life on Mars
by Ross Cowman

Life on Mars is a tabletop story game where we explore what life might be like aboard the first manned mission to Mars.

Collaborative Story No No 2+ 2 - Focus/Imagination

Ganakagok
by Bill White

A roleplaying game of quasi-Inuit tribal hunters living on an island-sized iceberg in a fantastic world where night fell a thousand years ago - but now the spirits have said dawn is coming.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

Lamentations of the Flame Princess
by James Edward Raggi IV

An OSR roleplaying game of weird fantasy with a horror edge to it; LofFP is a system with no default world setting or mythos, instead it provides "a sinister and horrific twist on traditional fantasy gaming". Different world projects are created by different authors and GMs, utilizing this system as a backbone for OSR adventures.

Roleplaying Game No Yes 2+ 4 - Moderately Crunchy

Isotope
by Tony Dowler

A satirical roleplaying game of a techno-magical world inhabited by intelligent mutants, wolves and trolls.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 2 - Focus/Imagination

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