Games Listing

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Title/Descriptionsort ascending Game Type Free? GM? Players Crunch

Black Hole Girls
by Ewen Cluney

You’re a 12‐year‐old girl. And you have a pet alien. Normal people are completely helpless against it, and the only thing that can stop it is other aliens, which belong to other 12‐year‐old girls. What happens next is up to you. Things could get ugly.

Note: This is an RPG where you compete against your friends.

Roleplaying Game Yes No 2+ 1 - Super Easy

Eclipse Phase
by Rob Boyle, Posthuman Studios

Your mind is software. Program it.
Your body is a shell. Change it.
Death is a disease. Cure it.
Extinction is approaching. Fight it.

Roleplaying Game Yes Yes 2+ 4 - Moderately Crunchy

Pirate Party Flyerbook
by Drak

You want to play a pirate game, but you have no adventure at hand? You only have 2 hours so you don’t want to spend half the time learning rules and creating characters? Then this Flyerbook is for you.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Children of the Fall
by Gareth H. Graham

You play the survivors of an apocalypse that has turned all the adults on the planet into evil, bloodthirsty savages known as The Fallen. As a group, the players will explore and develop the world and story together in a completely collaborative system. Players will need to keep an eye on the ever shifting hierarchy of their tribe, build and grow their haven and do the jobs that need doing to ensure the tribe’s survival.

Collaborative Story No No 2+ 2 - Focus/Imagination

Blowback
by Elizabeth Shoemaker, Shreyas Sampat

You play spies blacklisted after a job goes awry, as well as the people who care about them. You can play this game with 3-5 people, and while playing it as a single game session is fun, it’s designed for long term play. It’s heavily inspired by the American television show Burn Notice and movies like the Bourne trilogy. As much as Blowback is about pyrotechnics and car chases, it’s a fish-out-of-water premise: spies stranded without their agency, normal people swept up in intrigue.

Roleplaying Game, Collaborative Story Yes Yes 3+ 3 - Mildly Crunchy

Left Coast
by Steve Hickey

You play semi-famous science fiction authors living in late 196Os California. The game's inspired by the lives of people like Philip K. Dick and L. Ron Hubbard. Left Coast is a game for 2-4 players that involves some co-GMing. It's designed to promote a relaxed exploration of character and setting, with the occasional pretentious flash of meta-narratives, post-modernism, and nuttiness.

Roleplaying Game, Collaborative Story Yes Yes 2-4 2 - Focus/Imagination

Wildlings
by Mike Wight, John Harper

You play a "Wildling" - adolescent warriors who swear to protect their tribe as they struggle to pass the rites of initiation into adulthood.

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

Books & Bullets
by Ray Otus

You belong to a cell of paranormal investigators. You have glimpsed unspeakable things that live in the darkness beyond the light of human understanding, and yet you still dare to seek them out.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Primrose Place
by Jared Sinclair

You are retired and living in the Primrose Place Retirement Community just off of I-95 outside of St. Augustine, Florida. It’s a pleasant enough place. Every Thursday afternoon, you get together in the Primrose Place Activities Center with some of the other residents and reminisce about your lives over a friendly game of dominoes.

Roleplaying Game, Collaborative Story Yes No 2-4 1 - Super Easy

A Garden of Pomegranates
by Jared Sinclair

You are members of a not-so-secret society of occultists known as the Hermetic Order of the Golden Dawn. As it turns out, there’s lots of metaphysical issues in turn-of-the-century Great Britain, and as the foremost scholars and practitioners of theurgy and magicks, it falls to you to preserve the integrity of this mortal coil—and hopefully get some fame and money in the process.

Roleplaying Game, Collaborative Story Yes Yes 3-5 2 - Focus/Imagination

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