A roleplaying game in which players take on the roles of sixties secret agents fighting the supernatural. It's set in a stylised version of sixties Britain; a world of red telephone boxes, London buses, Bentleys, Union Jack waistcoats, velvet jackets, bowler hats, the Beatles, Bobbies, manor houses, eccentrics, Hippies, the Cold War, and miniskirts. All filmed at strange angles and in far too many primary colours. |
Roleplaying Game |
No |
Yes |
2+ |
3 - Mildly Crunchy |
A hack of the Apocalypse World engine for tactical future combat scenarios in the universe of "Aliens", in which players portray Colonial Marines. NOTE: This is a playtest kit version 2.5. Additional information here.
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Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
A hack of the Apocalypse World engine permitting play in George R.R. Martin's intrigue-filled world of Westeros.
|
Roleplaying Game, Powered by the Apocalypse |
Yes |
Yes |
2+ |
3 - Mildly Crunchy |
Legend of the Elements (formerly known as "Avatar World") is a PbtA game based on the worlds of "Avatar: The Last Airbender" and "The Legend of Korra", as well as martial arts media, wuxia films, and shonen anime for style and aesthetics. It's a game of high-concept, high-energy martial arts action.
|
Roleplaying Game, Powered by the Apocalypse |
No |
Yes |
2+ |
3 - Mildly Crunchy |
Geiger Counter is a game system for Survival Horror. It was designed to do two things: 1) emulate movies in which most of the main characters eventually die and 2) perform really well in single-session play, such as a pick-up or convention game. This game requires a bunch of six-sided dice. I use about 20-30 dice of one color for the main characters and 8 dice of a different color for the menace. |
Collaborative Story |
Yes |
No |
5-7 |
3 - Mildly Crunchy |
Will you succumb to temptation? In a dystopian era of vampires, magic, and steampunk super-science, you face overwhelming oppression. Will you oppose your Antagonist? Will you fight for your Goal, and in so doing, bring meaningful change to your world? Or will you be tempted by the distractions of this world. A roleplaying game for 3-6 players. 3+ hours, one or multiple sessions. Intuitive, streamlined ruleset. Overcome Antagonists using an action-based resolution system. |
Roleplaying Game |
No |
No |
3-6 |
3 - Mildly Crunchy |
Members of the superhero/sentai group, Chroma Team, battle it out with giant kaiju monsters created by the evil Terrorlights.
|
Collaborative Story |
Yes |
No |
2-9 |
3 - Mildly Crunchy |
Tell the stories of intrigue between courtiers trapped in a snowbound castle, jostling for status as the King tries to remove the icy curse. The majority of the game will be played out with two types of scenes: private conversations between two characters, and open Court scenes with all the characters present. Cards here: http://bit.ly/19fta2T
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Roleplaying Game, Collaborative Story |
Yes |
No |
3-5 |
3 - Mildly Crunchy |
Paper Tigers is a competitive role-playing game for three to six players, five being the ideal amount. There is no need for a GM. Each player takes on the role of a conniving politician looking to finagle their party into power by any means necessary.
|
Roleplaying Game |
Yes |
No |
3-6 |
3 - Mildly Crunchy |
A group of scientists, the evolved descendants of rats, roaches, crows, and raccoons, comb through an old, abandoned human skyscraper.
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Roleplaying Game |
Yes |
No |
3-4 |
3 - Mildly Crunchy |