Games Listing

153 games found.
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Title/Description Game Type Free? GM? Players Crunchsort descending

The Agency
by Matt Machell

A roleplaying game in which players take on the roles of sixties secret agents fighting the supernatural. It's set in a stylised version of sixties Britain; a world of red telephone boxes, London buses, Bentleys, Union Jack waistcoats, velvet jackets, bowler hats, the Beatles, Bobbies, manor houses, eccentrics, Hippies, the Cold War, and miniskirts. All filmed at strange angles and in far too many primary colours.

Roleplaying Game No Yes 2+ 3 - Mildly Crunchy

The Regiment: Colonial Marines
by John Harper

A hack of the Apocalypse World engine for tactical future combat scenarios in the universe of "Aliens", in which players portray Colonial Marines. NOTE: This is a playtest kit version 2.5. Additional information here.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

A World of Ice and Fire
by Andrew Medeiros

A hack of the Apocalypse World engine permitting play in George R.R. Martin's intrigue-filled world of Westeros.

Roleplaying Game, Powered by the Apocalypse Yes Yes 2+ 3 - Mildly Crunchy

Legend of the Elements
by Max Hervieux

Legend of the Elements (formerly known as "Avatar World") is a PbtA game based on the worlds of "Avatar: The Last Airbender" and "The Legend of Korra", as well as martial arts media, wuxia films, and shonen anime for style and aesthetics. It's a game of high-concept, high-energy martial arts action.

Roleplaying Game, Powered by the Apocalypse No Yes 2+ 3 - Mildly Crunchy

Geiger Counter
by Jonathan Walton

Geiger Counter is a game system for Survival Horror. It was designed to do two things: 1) emulate movies in which most of the main characters eventually die and 2) perform really well in single-session play, such as a pick-up or convention game. This game requires a bunch of six-sided dice. I use about 20-30 dice of one color for the main characters and 8 dice of a different color for the menace.

Collaborative Story Yes No 5-7 3 - Mildly Crunchy

Steampunk Crescendo
by Dave Michael

Will you succumb to temptation? In a dystopian era of vampires, magic, and steampunk super-science, you face overwhelming oppression. Will you oppose your Antagonist? Will you fight for your Goal, and in so doing, bring meaningful change to your world? Or will you be tempted by the distractions of this world. A roleplaying game for 3-6 players. 3+ hours, one or multiple sessions. Intuitive, streamlined ruleset. Overcome Antagonists using an action-based resolution system.

Roleplaying Game No No 3-6 3 - Mildly Crunchy

CHROMA Team VS The Terrorlights
by Daniel McKenna

Members of the superhero/sentai group, Chroma Team, battle it out with giant kaiju monsters created by the evil Terrorlights.

Collaborative Story Yes No 2-9 3 - Mildly Crunchy

Last Winter's Lights
by Marc Majcher

Tell the stories of intrigue between courtiers trapped in a snowbound castle, jostling for status as the King tries to remove the icy curse. The majority of the game will be played out with two types of scenes: private conversations between two characters, and open Court scenes with all the characters present. Cards here: http://bit.ly/19fta2T

Roleplaying Game, Collaborative Story Yes No 3-5 3 - Mildly Crunchy

Paper Tigers
by Ashok Desai

Paper Tigers is a competitive role-playing game for three to six players, five being the ideal amount. There is no need for a GM. Each player takes on the role of a conniving politician looking to finagle their party into power by any means necessary.

Roleplaying Game Yes No 3-6 3 - Mildly Crunchy

Synanthropes
by Ed Turner

A group of scientists, the evolved descendants of rats, roaches, crows, and raccoons, comb through an old, abandoned human skyscraper.

Roleplaying Game Yes No 3-4 3 - Mildly Crunchy

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