Games Listing

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Title/Description Game Type Free? GM? Players Crunchsort descending

Subnormality
by Paul Lantow

A storygame in which players portray the unfulfilled dreams of a person they try to affect in a positive way.

Collaborative Story Yes Yes 2+ 1 - Super Easy

Space Trucker
by Ray Otus

A pocketmod microgame inspired by 70s "trucker" stories/music - with a dash of Kung Fu, Space Opera, and Funk thrown in. The system is Minimal d6 by Norbert Matausch. The format was inspired by Sean Wills' Thronelands. Here are some folding instructions by the author.

Roleplaying Game Yes Yes 2+ 1 - Super Easy

Doctor Magnethands
by Grant Howitt

A storytelling game for three or more drunk people.

Collaborative Story Yes No 3+ 1 - Super Easy

Be Gay Do Crimes
by Evan Saft

It's 2018. The government is corrupt, sexuality is a spectrum, and you have student loans to pay! There’s only one thing to do: Pull off the biggest heist ever imagined. "Be Gay Do Crimes" is a one-page roleplaying game based on "Honey Heist" by Grant Howitt.

Roleplaying Game Yes No 2+ 1 - Super Easy

The Name of God
by Alessandro Piroddi

The Name of God is a little cynical trip into a bizarre hole, filled with homeless people, weird omens, dangerous situations, and ritual chanting.
No, seriously, you will have to intone the words, or you will never find your true self again!

Roleplaying Game No No 3-4 1 - Super Easy

Wushu Open
by Daniel Bayn

The Ancient Art of Action Roleplaying, free core rules for fast-paced martial arts games using a descriptive action / dice pool system. Price: Pay what you want.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Strain
by James Vail

A 2-page Survival Horror RPG designed to challenge the players in all aspects. You play against the system, like a board game, and your success is up to you. This is not easy. Either you play intelligently, or the game will destroy you.

PWYW what Drivethru and RPGnow.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

The Extraordinary Adventures of Baron Munchausen
by James Wallis

A game of competitive boasting, based on the exploits of the titular C18th adventurer and raconteur. Players portray nobles and challenge each other to recount an extraordinary story from their past. Dice and pencils are replaced by money and fine wine, a simple bidding system allows for interruptions and rebuttals, and it all wraps up in under an hour. The rulebook was ostensibly written by the Baron himself, with his unique and charming style.

Roleplaying Game, Collaborative Story No No 4+ 2 - Focus/Imagination

The Unfolk
by Dee Pennyway

For generations, your family has lived in secret, hiding among the normal folk of the world for fear of what they might do if your people were ever discovered. You have hoped to spare your children the burden of the truth until they were older, when they might be wise enough to understand, strong enough to survive. But time is not on your side; your people have been found out, and the government is coming, and it's time to get out.

Roleplaying Game, Collaborative Story No No 2 2 - Focus/Imagination

Conquer the Horizon
by Josh Roby

Conquer the Horizon is a game in which players take on the roles of an expeditionary mission from the Old World, exploring the unknown wilds of the New World. The players collaboratively create the New World while simultaneously competing to fulfill their own agendas.

Roleplaying Game, Collaborative Story Yes No 2+ 2 - Focus/Imagination

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