Games Listing

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Title/Description Game Type Free? GM? Players Crunchsort descending

El Casador
by Michael Wenman

A game where teams of fragile pilots use giant humanoid weapon platforms to fight against abominations from beyond the outer orbits of the solar system. No dice, no numbers (maybe minimal use of numbers would be better), psychodrama and intrigue galore. Just like an anime, just without the annoying character who everyone hates. NOTE: This is a pre-release beta, only available on the blog.

Roleplaying Game Yes No 2+ 2 - Focus/Imagination

Aporia
by Hans Chung-Otterson

A game about doubt.

Collaborative Story Yes No 3-5 2 - Focus/Imagination

Title Goes Here
by Mendel Schmiedekamp

A game of delving into a text (which could be any novel, whether or not the players have even read it) and constructing a mystical system of truth from that text. Inspired by readings in hermeneutics, semiotics, and Christian and Jewish mysticism.

Roleplaying Game Yes No 2+ 2 - Focus/Imagination

Maccabees and Menorahs
by Randy Lubin

A collaborative game where 2-5 players retell the story of Hanukkah. One person will be the Nagid (leader) who guides the group through the story. The other players will take on the roles of the Maccabees. When an outcome is uncertain, players spin the dreidel to find out what happens.

This game is designed to be played over eight short (15 minute) sessions, perhaps after lighting the menorah each night. You could also play it in one sitting.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

Children of the Fall
by Gareth H. Graham

You play the survivors of an apocalypse that has turned all the adults on the planet into evil, bloodthirsty savages known as The Fallen. As a group, the players will explore and develop the world and story together in a completely collaborative system. Players will need to keep an eye on the ever shifting hierarchy of their tribe, build and grow their haven and do the jobs that need doing to ensure the tribe’s survival.

Collaborative Story No No 2+ 2 - Focus/Imagination

Red Rock
by Shae Davidson

The residents of Red Rock drifted to the town one by one, haunted by images of disaster and clinging desperately to fragmentary memories and glimpses of their lives beyond the secluded town. "Red Rock" is a Post-Apocalyptic game of Memory and Fantasy.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

Torus One
by Aldo Ojeda Campos

A simple roleplaying game about the multi-xeno-racial support staff on a crowded interstellar space station, and the constant troubles of running the place.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Ribbon Drive
by Avery Mcdaldno

A storytelling game about letting go on the open road, all guided by the music on your playlist.

Roleplaying Game, Collaborative Story No No 2+ 2 - Focus/Imagination

Books & Bullets
by Ray Otus

You belong to a cell of paranormal investigators. You have glimpsed unspeakable things that live in the darkness beyond the light of human understanding, and yet you still dare to seek them out.

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Annalise
by Nathan D. Paoletta

At its most basic, Annalise is a game about making Vampire stories. Each player takes on the role of a protagonist in a Gothic horror story - a creature, whether a literal or metaphorical Vampire - is the central pivot around which your characters revolve, and the rules of the game guide you in discovering its nature and eventually confronting it.

Roleplaying Game, Collaborative Story No No 2-4 2 - Focus/Imagination

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