Games Listing

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Title/Description Game Type Free? GM? Players Crunchsort descending

Shock
by Joshua A.C.Newman

A storytelling game of Social Science Fiction in which the players create a future scenario and then introduce a "shock" to that world (such as a major discovery or invention).

Collaborative Story No Yes 3-5 2 - Focus/Imagination

Keep It Sunny
by Avery Mcdaldno

A game where you pretend to be the characters in "It's Always Sunny in Philadelphia", and create an episode of the show that never was. Each player has a specific character to play. Throughout the game, you'll say what your character does, speak in their voice, and sometimes narrate what's going on in various scenes.

Roleplaying Game, Collaborative Story Yes No 3-6 2 - Focus/Imagination

Super Repo
by Nick Wedig

An RPG about people who live in a superhero universe, doin' the jobz and payin' the billz. Elsewhere, Solarman is punching out the villainous Dr. Thunder right now, but this is not a game about him. This is about the guys in the background, who have to deal with the everyday shit that most superheroes don’t worry about. Sure, you have some superpowers, but you still gotta pay the rent, right?

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Executive Decision
by Greg Stolze

A white-knuckle game of real-time political crisis.

Roleplaying Game Yes No 3-6 2 - Focus/Imagination

Death Takes a Holiday
by Nick Wedig

Every day or so, the Grim Reaper sends the Boxmullers a postcard. Each postcard would be emblazoned with a cryptic clue as to who was about to die. Death Takes a Holiday is a collaborative story-telling entertainment, intended to be played by a small coterie of friends and acquaintances, perhaps two to five in number.

Roleplaying Game, Collaborative Story Yes No 2-5 2 - Focus/Imagination

Futurepunk
by Norbert G. Matausch

Futurepunk is a minimalist roleplaying game of the near future featuring quick and easy rules for traditional cyberpunk settings, with an additional add-on expansion for "fantasypunk" scenarios. Lots of random tables make planning and running a snap!

Roleplaying Game Yes Yes 2+ 2 - Focus/Imagination

Out of Dodge
by Jason Morningstar

Out of Dodge is a four-person, American Freeform game about desperate criminals on a car ride to nowhere. Perfect for your next road trip! The game requires four players, a small space arranged like a car, and should take around 1-2 hours to play. It can be played by responsible people in an actual moving car.

Collaborative Story No No 4 2 - Focus/Imagination

Campfire Memories
by Matt Bohnhoff

A GMless game about a family going camping, facing unpleasant experiences while in the great outdoors, and then looking back on those difficulties fondly. Beta V2. PWYW.

Roleplaying Game, Collaborative Story Yes No 2-5 2 - Focus/Imagination

Skew
by Ben Lehman

A storygame of surrealism intruding upon reality, in which the players create a series of more and more unusual events in the life of a "normal" protagonist.

Collaborative Story No No 3+ 2 - Focus/Imagination

Left Coast
by Steve Hickey

You play semi-famous science fiction authors living in late 196Os California. The game's inspired by the lives of people like Philip K. Dick and L. Ron Hubbard. Left Coast is a game for 2-4 players that involves some co-GMing. It's designed to promote a relaxed exploration of character and setting, with the occasional pretentious flash of meta-narratives, post-modernism, and nuttiness.

Roleplaying Game, Collaborative Story Yes Yes 2-4 2 - Focus/Imagination

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