Games Listing

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Title/Description Game Type Free? GM? Players Crunchsort descending

Icarus
by Spenser Starke

A collaborative storytelling game about the collapse of a great civilization. Every game begins in a city-nation known as Icarus at the height of its power where, in celebration, the city has decided to erect a massive, ever-growing monument in the center of town to display its prestige to the world.

Roleplaying Game, Collaborative Story No No 2-5 2 - Focus/Imagination

Legacy of the Slayer
by Treat Games

Create your own world based off of popular series where (relatively) normal people fight off supernatural threats in a modern setting, usually in secret. Draft characters with cards that define their talents, flaws, relationships and liabilities. Modify the cards as your characters grow and change organically.

Collaborative Story No No 3-5 2 - Focus/Imagination

Covenant
by Matt Machell

An apocalypse that never arrived. An ancient secret society in turmoil. Your loyalties are divided. Your beliefs are in doubt. Do you stand with a shattered sect, or let it fall into chaos?

Collaborative Story No Yes 2+ 2 - Focus/Imagination

Thrown Together
by James Mullen

A two-player story-game of screwball comedy romances, with optional rules for a third player

Collaborative Story Yes No 2-3 2 - Focus/Imagination

Kim and Marshall
by Hans Chung-Otterson

A roleplaying game about exploring unbalanced power in an intense, larger-than-life relationship. The relationship is between Marshall, a famous white rapper, and Kim, his wife. What happens when the whole world hears one side of the story? What happens when one partner's voice is louder and more popular than the other's? What's really going on here? In Kim and Marshall, you play to find out.

Roleplaying Game No No 3-4 2 - Focus/Imagination

Dead Man Talking
by Leo Marshall

A storygame in which players portray multiple characters, examining the life of a protagonist to discover what turned them into a criminal, bound for the electric chair.

Collaborative Story Yes No 3+ 2 - Focus/Imagination

Reconsolidation
by Keith Stetson, Clarissa Baut Stetson

Reconsolidation is a collaborative storytelling card game about navigating the twisting corridors of memory to free a patient from the burden of a repressed traumatic memory. Each player plays a bit of the patient's mind and tries to use pleasant memories to unlock the elements of the core repressed memory. Then and only then may they help the patient confront the traumatic memory and re-frame it so as to better see its beneficial effects.

Collaborative Story Yes No 2-5 2 - Focus/Imagination

The Thought Police
by James Mullen

This is slightly meatier than a nano-game but you should still be able to complete it within 2-3 hours with around 5 or 6 players; it takes an amount of preparation and world-burning though, so make sure your players are up for that kind of activity.

Collaborative Story Yes No 3+ 2 - Focus/Imagination

Cthulhu Dark
by Graham Walmsley

A rules-light system for games of Lovecraftian horror. These rules are designed to play prewritten scenarios, run by a Keeper. On www.thievesoftime.com, you’ll find more Cthulhu Dark rules.

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

Alas Vegas
by James Wallis, Richard Dansky, Matt Forbeck, Gareth Ryder-Hanrahan, Kenneth Hite, Robin D. Laws, Johnstone Metzger, Mike Selinker, Sean Smith, John Scott Tynes, Allen Varney, Laurent Devernay, Jerome Larre

ALAS VEGAS is a dark journey through a bizarre and terrifying casino city where sinister forces war for control and lives are worth no more than a handful of gambling chips. Caught in a struggle between rival factions, the players must find allies, the truth, and a way to escape. Memories are recovered, secrets are revealed, old debts are settled, and nothing is what it seems.

Roleplaying Game No No 4-6 2 - Focus/Imagination

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