Games Listing

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Title/Descriptionsort descending Game Type Free? GM? Players Crunch

Mist-Robed Gate

A cinematic storytelling game in which players determine the natures and conflicts of characters and factions within a world of their own devising, via scene framing and of course, the knife ritual.

[more info]

Roleplaying Game, Collaborative Story Yes No 4-12 2 - Focus/Imagination

Maccabees and Menorahs

A collaborative game where 2-5 players retell the story of Hanukkah. One person will be the Nagid (leader) who guides the group through the story. The other players will take on the roles of the Maccabees. When an outcome is uncertain, players spin the dreidel to find out what happens.

This game is designed to be played over eight short (15 minute) sessions, perhaps after lighting the menorah each night. You could also play it in one sitting.

[more info]

Roleplaying Game, Collaborative Story Yes Yes 2+ 2 - Focus/Imagination

Fiction Freeform System

A collaborative improvisational freeform storygame framework for a flexible amount of players, possible to play within whatever amount of time they have available. A group of players get together and sketch the game they want to play, then do it.

[more info]

Collaborative Story Yes No 2+ 1 - Super Easy

Primetime Adventures

A collaborative narrative game in which players take on the roles of producer, director, writer and actor, creating an original television ensemble series, drama or comedy: "The greatest TV show that never was".

[more info]

Collaborative Story No Yes 2+ 3 - Mildly Crunchy

The Enclave

A collaborative Storygame. Over the course of an hour or two, you and your friends will construct a narrative about a Community of heroic (or delusional) isolationists, who construct for themselves an entrenched bastion against (what they perceive to be) the hostile forces of the outer world.

[more info]

Collaborative Story No No 2-5 2 - Focus/Imagination

The Quiet Year

A community map-making game in which the group builds a community over the course of a fictional year. The game is played in turns representing one week of time, with standard playing cards triggering events, troubles, setbacks or discoveries. Players work together to build a map, gather resources, and to resolve whatever problems may arise.

[more info]

Collaborative Story No No 2-4 2 - Focus/Imagination

Always/Never/Now

A complete, stand-alone RPG adventure with pre-generated characters set in a high-action cyberpunk future.

[more info]

Roleplaying Game Yes Yes 2+ 3 - Mildly Crunchy

All Flesh Must Be Eaten

A comprehensive zombie creation system to surprise and alarm players. A list of equipment crucial to surviving a world of shambling horrors. Detailed character creation rule for Norms, Survivors and the Inspired. A full exposition of the Unisystem rule mechanics, suitable for any game in any time period. AFMBE is well suited to one-offs and short campaigns. The rules provide eleven different settings, all of them teeming with zombies.

[more info]

Roleplaying Game No Yes 2+ 4 - Moderately Crunchy

Synthicide

A dark roleplaying game of the far future, in a ruined galaxy ruled by AIs and robots, where humans scamper to piece together whatever they can to survive. Think "Terminator" but with starships and cyber gear.

[more info]

Roleplaying Game No Yes 2+ 4 - Moderately Crunchy

Blood Boys

A darkly serious roleplaying game about gay vampires.

[more info]

Roleplaying Game Yes No 2+ 2 - Focus/Imagination

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